رمح الصقيعActive
FROST_LANCE
يمكن إطلاق رمح الصقيع من الموقع المحدد إلى الاتجاه المستهدف.
ينفجر الرمح عند الاصطدام بعدو لإلحاق 370من الضرر السحري بجميع الأعداء في محيط 3m.
تقلل من مقاومة الضرر لجميع الأعداء بمقدار -12% لمدة 3s.
Stats
| Energy cost | 20 |
|---|---|
| Cooldown | 8 s |
| Cast time | Instant |
| Range | 9 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
عصا الصقيع العظيمة للحكيمعصا الجليد للحكيمعصا الصقيع للحكيمعصا الصقيع الهش للحكيمعصا الماء المتجمد للحكيمعصا الأوساط الصقيعية للحكيمعصا القطب الشمالي للحكيمعصا العواء البارد للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FROST_LANCE_EFFECT.directattributechange[0].change | -148 | ×2.498 | 370 |
| {1} | $FROST_LANCE_EFFECT.directattributechange[0].effectarearadius | 3 | — | 3m |
| {2} | $FROST_LANCE_EFFECT.buffovertime[0].value | -0.12 | — | -12% |
| {3} | $FROST_LANCE_EFFECT.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "FROST_LANCE",
"@castupperbodyblendtime": "0.05",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.15",
"@disruptionfactor": "1",
"@recastdelay": "8",
"@castrange": "9",
"@energyusage": "8",
"@uitype": "damage",
"@category": "damage",
"@hidespelleffecticon": "false",
"@maxstack": "1",
"@showrange": "true",
"@maxcharges": "1",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@target": "enemy",
"@targetingtype": "positionthenrotation",
"@skillshotindicatormin": "18",
"@skillshotindicatormax": "18",
"@effectarearadius": "0.75",
"@showarearadius": "true"
},
"spelleffectarea": {
"@visible": "false",
"@time": "0.7",
"@effect": "FROST_LANCE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "attarget",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:-1.5;0.6:16.5",
"rectangle": {
"@width": "2",
"@height": "3"
}
}
}
}
}
}