الركلة السريعةActive
CROSSSTEP_ROUNDHOUSE
أجمع ما يصل إلى قدرتين. يُعاد تعيين المجموعة بعد 2s.
الأولى الركلة الدوارة:
يمكن دفع جميع الأعداء بشكل مخروطي إلى الموقع المستهدف لإلحاق 283 من الضرر البدني.
ثانيًا الخطوة المعاكسة:
اندفع نحو الموضع المستهدف، مما يزيد من مقاومتك للضرر بمقدار 20% أثناء الاندفاع.
يزيد من ضرر هجومك التلقائي بمقدار 125% لمدة 5s.
Stats
| Energy cost | 11 |
|---|---|
| Cooldown | 2 s |
| Cast time | Instant |
| Range | 5 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
قفازا الشجاع للحكيمواقيات أذرع المعركة للحكيمالقفازات الطويلة المسننة للحكيمقفاز هجوم الدببة للحكيمأيدي نار الجحيم للحكيمقفاز الغراب المسنن للحكيمقبضات أفالون للحكيمأساور القوة النابضة للحكيم
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow | 2 | — | 2s |
| {1} | $CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change | -78 | ×3.626 | 283 |
| {2} | $CROSSSTEP.buffovertime[0].value | 0.2 | — | 20% |
| {3} | $CROSSSTEP_BUFF.buffovertime[0].value | 1.25 | — | 125% |
| {4} | $CROSSSTEP_BUFF.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "CROSSSTEP_ROUNDHOUSE",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.1",
"@standtime": "0.35",
"@disruptionfactor": "0",
"@recastdelay": "2",
"@energyusage": "3",
"@castrange": "5",
"@uitype": "damage",
"@category": "damage",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@showrange": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
"@namelocatag": "@SPELLS_CROSSSTEP_MULTI",
"@descriptionlocatag": "@SPELLS_CROSSSTEP_MULTI_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timewindow$"
},
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$CROSSSTEP.buffovertime[0].value$"
},
{
"@tag": "$$CROSSSTEP_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$CROSSSTEP_BUFF.buffovertime[0].time$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE.energyusage$"
},
{
"@tag": "$$CROSSSTEP.energyusage$"
},
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE.castingtime$"
},
{
"@tag": "$$CROSSSTEP.castingtime$"
},
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE.castrange$"
},
{
"@tag": "$$CROSSSTEP.castrange$"
},
{
"@tag": "$$CROSSSTEP_ROUNDHOUSE_MULTI.multispell[0].timeoutcooldown$"
},
{
"@tag": "$$CROSSSTEP.recastdelay$"
}
]
}
},
"applyspell": [
{
"@target": "self",
"@spell": "CONEPUNCH2_AREA_SELF",
"IfConsumeCharges": {
"@casterchargesonly": "true",
"@charges": "1",
"@who": "Caster",
"@spell": "CONEPUNCH2_CHARGES"
}
},
{
"@spell": "CROSSSTEP_ROUNDHOUSE_MULTI",
"@target": "self"
}
],
"spelleffectarea": {
"@time": "1",
"@target": "enemy",
"@effect": "CROSSSTEP_ROUNDHOUSE_EFFECT",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormax": "5.5",
"area": {
"shape": {
"node": {
"@distance": "-0.5",
"arc": {
"@angle": "A 0:260;0.2:260;0.21:0",
"@innerradius": "0",
"@outerradius": "5.5"
}
}
}
}
}
}