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All Things Albion
السهم المتفجر

السهم المتفجرActive

BOLTSHOT

عليك إطلاق سهم متفجر نحو الموقع المستهدف لإلحاق 438 من الضرر السحري بكل الأعداء في محيط 3m .

Stats

Energy cost12
Cooldown2 s
Cast timeInstant
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

قوس مستعرض للحكيمقوس مستعرض ثقيل للحكيمقوس مستعرض خفيف للحكيمقوس تكرار العويل المستعرض للحكيمالأقواس النارية للحكيمقوس الحصار المستعرض للحكيمقوس تشكيل الطاقة للحكيممدافع المتفجرات للحكيم

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -130 ×3.368 438
{1} directattributechange[0].effectarearadius 3 3m

Ability definition

{
 "@uniquename": "BOLTSHOT",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "2",
 "@energyusage": "3.5",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@requireslineofsight": "false",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "directattributechange": {
  "@attribute": "health",
  "@target": "enemy",
  "@effectarearadius": "3",
  "@effecttype": "magic",
  "@change": "-130.00",
  "@targetcountvaluebonusfactor": "0.08",
  "@showarearadius": "true"
 },
 "projectile": {
  "@flyspeed": "40",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.100"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "40",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage",
      "@timeoffset": "0.100"
     },
     {
      "@flyspeed": "40",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage",
      "@timeoffset": "0.100"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "40",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage",
      "@timeoffset": "0.100"
     },
     {
      "@flyspeed": "40",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage",
      "@timeoffset": "0.100"
     }
    ]
   }
  ]
 }
}

Abilities