風牆Active
WINDWALL
創造一面寬12的風牆,引導持續6s。
驅散所有增益效果(不包括持續性治療效果)。
將所有碰觸到風牆的敵人擊退8.99m。
引導期間,對驅散免疫。
Stats
| Energy cost | 26 |
|---|---|
| Cooldown | 40 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.spelleffectarea[0].rectangle[0].width_start | 12 | — | 12 |
| {1} | channeling[0].totalduration | 6 | — | 6s |
| {2} | $WINDWALL_KNOCKBACK.knockback[0].distance | 8.75 | ×1.028 | 8.99m |
Ability definition
{
"@uniquename": "WINDWALL",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "40",
"@energyusage": "14",
"@castrange": "3",
"@uitype": "crowdcontrol",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_WINDWALL_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.spelleffectarea[0].rectangle[0].width_start$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$WINDWALL_KNOCKBACK.knockback[0].distance$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "5",
"@skillshotindicatormax": "5"
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectcount": "7",
"@effectinterval": "1",
"@energyusage": "0",
"@disruptionfactor": "0",
"spellimmunity": [
{
"@spellname": "PURGE",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
},
{
"@spellname": "PURGE_BUFFS",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
}
],
"spelleffectarea": {
"@time": "6",
"@linktochanneling": "true",
"@effect": "WINDWALL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@angle": "0",
"@distance": "AS 0:0; 1:5",
"rectangle": {
"@width": "12",
"@height": "1.5"
}
}
}
}
}
}
}