Rüzgâr DuvarıActive
WINDWALL
6s Boyunca odaklanırken 12 genişliğinde bir Rüzgar Duvarı oluştur.
Tüm düşmanların tüm güçlendirmelerini siler (zamanla iyileşme etkileri hariç).
Duvara dokunan tüm düşmanları 11.2m geri püskürtür.
Odaklanma sırasında silmelere karşı bağışıklık sağlar.
Stats
| Energy cost | 37 |
|---|---|
| Cooldown | 40 s |
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | channeling.spelleffectarea[0].rectangle[0].width_start | 12 | — | 12 |
| {1} | channeling[0].totalduration | 6 | — | 6s |
| {2} | $WINDWALL_KNOCKBACK.knockback[0].distance | 8.75 | ×1.280 | 11.2m |
Ability definition
{
"@uniquename": "WINDWALL",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "instant",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "40",
"@energyusage": "14",
"@castrange": "3",
"@uitype": "crowdcontrol",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK",
"@interruptiblebyspell": "false",
"@hidespelleffecticon": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_WINDWALL_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$channeling.spelleffectarea[0].rectangle[0].width_start$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$$WINDWALL_KNOCKBACK.knockback[0].distance$"
}
]
}
},
"nop": {
"@target": "self",
"@skillshotindicatormin": "5",
"@skillshotindicatormax": "5"
},
"channelingspell": {
"@initialeffectinterval": "0",
"@effectcount": "7",
"@effectinterval": "1",
"@energyusage": "0",
"@disruptionfactor": "0",
"spellimmunity": [
{
"@spellname": "PURGE",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
},
{
"@spellname": "PURGE_BUFFS",
"@target": "self",
"@time": "1",
"@linktochanneling": "true"
}
],
"spelleffectarea": {
"@time": "6",
"@linktochanneling": "true",
"@effect": "WINDWALL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"@material": "Red",
"node": {
"@angle": "0",
"@distance": "AS 0:0; 1:5",
"rectangle": {
"@width": "12",
"@height": "1.5"
}
}
}
}
}
}
}