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All Things Albion
飛刃

飛刃Active

THROWINGBLADES

朝目標方向錐形範圍內投擲三把飛刃,穿透所有敵人並造成208點魔法傷害
每擊中一名不重複敵人時,使自身移動速度增加15%,並使自身造成的所有傷害增加10%(最多可疊加3層),持續5s

Stats

Energy cost38
Cooldown15 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級匕首禪師級鉤爪禪師級雙匕首禪師級血刃禪師級惡魔之牙禪師級賜死者禪師級憤怒拳刃禪師級雙子殺手

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $THROWINGBLADES_EFFECT3.directattributechange[0].change -60 ×3.466 208
{1} $THROWINGBLADES_EFFECT2.buffovertime[4].value 0.15 15%
{2} $THROWINGBLADES_EFFECT2.buffovertime[0].value 0.1 10%
{3} $THROWINGBLADES_EFFECT2.maxcharges 3 3
{4} $THROWINGBLADES_EFFECT2.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "THROWINGBLADES",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "11",
 "@castrange": "12",
 "@category": "instant",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hideMainhandDuringAnim": "true",
 "@hideOffhandDuringAnim": "true",
 "@castupperbodyblendtime": "0.3",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
    },
    {
     "@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
    }
   ]
  }
 },
 "removeactivespell": {
  "@spell": "THROWINGBLADES_EFFECT2",
  "@target": "self"
 },
 "spelleffectarea": [
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  },
  {
   "@time": "0.55",
   "@effect": "THROWINGBLADES_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@rotation": "castdirection",
   "@visible": "false",
   "@skillshotindicatormax": "12",
   "@skillshotindicatormin": "12",
   "@applyeffectonlyoncepertarget": "true",
   "area": {
    "shape": {
     "node": {
      "@angle": "-20",
      "@distance": "AS 0:0;0.54:12",
      "circle": {
       "@radius": "1.2"
      }
     }
    }
   }
  }
 ]
}

Abilities