失真Active
SHAPE_W_DAMAGE_AOE
在目標位置幻化一團4m半徑範圍扭曲現實的雲霧,持續 3s。
每0.75s造成155點魔法傷害(該傷害無法被反彈)。
使範圍內所有敵人緩速-10%。
每擊中一名敵人可為您自身施加一層幻形層數(最多2次)。
您可以消耗幻形層數來強化您幻形型態的技能(騎上坐騎時會移除所有層數)。
Stats
| Energy cost | 48 |
|---|---|
| Cooldown | 8 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
禪師級潛行者法杖禪師級林語者法杖禪師級原始野性法杖禪師級血月法杖禪師級煉獄裂隙法杖禪師級大地符文法杖禪師級光之召喚者禪師級凝視法杖
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max | 4 | — | 4m |
| {1} | $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time | 3 | — | 3s |
| {2} | $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change | -48 | ×3.223 | 155 |
| {3} | $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval | 0.75 | — | 0.75s |
| {4} | $SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value | -0.1 | — | -10% |
| {5} | $SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "SHAPE_W_DAMAGE_AOE",
"@target": "ground",
"@animIgnoreHitDelay": "true",
"@castingtime": "0",
"@keepmovingaftercast": "true",
"@hitdelay": "0.24",
"@standtime": "0.35",
"@disruptionfactor": "1",
"@recastdelay": "8",
"@energyusage": "15",
"@castrange": "12",
"@uitype": "damage",
"@category": "instant",
"@showrange": "true",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max$"
},
{
"@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time$"
},
{
"@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change$"
},
{
"@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval$"
},
{
"@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets$"
}
]
}
},
"nop": {
"@target": "enemy",
"@effectarearadius": "4",
"@showarearadius": "true"
},
"spelleffectarea": [
{
"@target": "enemy",
"@effect": "SHAPE_W_DAMAGE_AOE_FEROCITY",
"@position": "attarget",
"@time": "0.2",
"@visible": "false",
"@removeonleave": "false",
"@maxeffectareatargets": "2",
"@deletewhenmaxtargetshit": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "4"
}
}
}
},
{
"@time": "3",
"@effect": "SHAPE_W_DAMAGE_AOE_EFFECT",
"@target": "enemy",
"@position": "attarget",
"@removeonleave": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@distance": "0",
"@angle": "0",
"circle": {
"@radius": "4"
}
}
}
}
}
]
}