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All Things Albion
撕裂狂暴

撕裂狂暴Active

RENDINGCOMBO

由兩項技能組成。連擊狀態會在2.5s後重置。

第一段和第二段撕裂狂暴:
朝目標方向劈砍錐形範圍內所有敵人,造成181點物理傷害
施加一層撕裂流血層數

第三段狂暴跳躍:
朝目標位置跳躍,使5m半徑範圍內所有敵人定身,持續1.77s
造成181點物理傷害

每層撕裂流血層數會在6s內造成91點物理傷害(最多可疊加3層)。
達到疊加層數上限後,使受影響敵人受到的治療減少-12%,持續5s

Stats

Energy cost7
Cast timeInstant
Range3 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Khor之手禪師級斧槍禪師級戰斧禪師級喚腐者禪師級煉獄鐮刀禪師級熊爪禪師級破界者禪師級水晶收割者

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $RENDINGCOMBO.multispell[0].timewindow 2.5 2.5s
{1} $RENDINGCOMBO_EFFECT.directattributechange[0].change -50 ×3.626 181
{2} $RENDINGCOMBO_MULTI3_EFFECT.applyspell[0].effectarearadius 5 5m
{3} $RENDINGCOMBO_ROOT.root[0].time 1 ×1.766 1.77s
{4} $AXE_BLEED.attributechangeovertime[0].totalchange -25.2 ×3.626 91
{5} $AXE_BLEED.attributechangeovertime[0].time 6 6s
{6} $AXE_BLEED.maxcharges 3 3
{7} $AXE_BLEED_DEBUFF.buffovertime[0].value -0.12 -12%
{8} $AXE_BLEED_DEBUFF.buffovertime[0].time 5 5s
{9} multispell[0].timewindow 2.5 2.5s

Ability definition

{
 "@uniquename": "RENDINGCOMBO",
 "@castupperbodyblendtime": "0.175",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.16",
 "@standtime": "0.16",
 "@disruptionfactor": "0",
 "@recastdelay": "0",
 "@energyusage": "2",
 "@castrange": "3",
 "@uitype": "damage",
 "@category": "instant",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@unlockedtoequip": "false",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_1_2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$RENDINGCOMBO.energyusage$"
    },
    {
     "@tag": "$$RENDINGCOMBO_MULTI3.energyusage$"
    },
    {
     "@tag": "$$RENDINGCOMBO.castingtime$"
    },
    {
     "@tag": "$$RENDINGCOMBO_MULTI3.castingtime$"
    },
    {
     "@tag": "$$RENDINGCOMBO.castrange$"
    },
    {
     "@tag": "$$RENDINGCOMBO_MULTI3.castrange$"
    },
    {
     "@tag": "$$RENDINGCOMBO.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$RENDINGCOMBO_MULTI3.recastdelay$"
    }
   ]
  }
 },
 "multispell": {
  "@spell": "RENDINGCOMBO_MULTI2",
  "@slot": "mainhand1",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "0",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "2.5"
 },
 "spelleffectarea": {
  "@time": "0.2",
  "@effect": "RENDINGCOMBO_EFFECT_BLEED",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "6",
  "area": {
   "shape": {
    "@material": "cirlce",
    "node": {
     "@angle": "0",
     "@distance": "-2",
     "arc": {
      "@angle": "80",
      "@innerradius": "2",
      "@outerradius": "9"
     }
    }
   }
  }
 }
}

Abilities