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All Things Albion
反擊

反擊Active

KNUCKLE_COUNTER

由兩種技能組成。連擊狀態會在4s後重置。

第一段反擊
擺出反擊姿態,引導最多持續1.2s(無法被中斷)。
使自身防禦力增加300%,持續2s
魔法傷害的形式,將即將承受傷害的150%反彈回去。
如果您在這段時間內承受直接傷害,則標記第一位攻擊者,並可以使用下一段連擊技能。

第二段跟進
衝刺到被標記的敵人身旁,在4m半徑範圍內造成442點物理傷害
將所有擊中的敵人擊向空中,持續0.76s

Stats

Energy cost9%
Cooldown15 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禪師級格鬥家手套禪師級戰鬥腕甲禪師級尖刺護手禪師級巨熊拳套禪師級地獄火之手禪師級鴉擊皮帶手套禪師級阿瓦隆之拳禪師級力量脈衝護腕

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $KNUCKLE_COUNTER.buffovertime[0].value 3 300%
{1} $KNUCKLE_COUNTER.channeling[0].totalduration 1.2 1.2s
{2} $KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent 1.5 150%
{3} $KNUCKLE_COUNTER_HIT.directattributechange[0].change -122 ×3.626 442
{4} $KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius 4 4m
{5} $KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration 0.76 0.76s
{6} $KNUCKLE_COUNTER_MULTI.multispell[0].timewindow 4 4s
{7} $KNUCKLE_COUNTER.buffovertime[0].time 2 2s

Ability definition

{
 "@uniquename": "KNUCKLE_COUNTER",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "0.09",
 "@energyusageisrelative": "true",
 "@castingtime": "0",
 "@standtime": "0",
 "@castrange": "0",
 "@recastdelay": "15",
 "@category": "instant",
 "@unlockedtoequip": "false",
 "@uitype": "buff",
 "@assessment": "positive",
 "@hidespelleffecticon": "true",
 "@interruptiblebyspell": "false",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2_MULTI",
 "@descriptionlocatag": "@SPELLS_KNUCKLE_COUNTER_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$KNUCKLE_COUNTER.buffovertime[0].value$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_MULTI.multispell[0].timewindow$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$KNUCKLE_COUNTER.energyusage$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.castrange$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.recastdelay$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.energyusage$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castrange$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.recastdelay$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "3",
   "@time": "2"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsmobs",
   "@value": "3",
   "@time": "2"
  }
 ],
 "tintfx": {
  "@color": "200, 200, 200, 255"
 },
 "channelingspell": {
  "@allowcancel": "false",
  "@effectcount": "7",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.2",
  "@energyusage": "0",
  "@allowmovement": "false",
  "@upperbodychannelinganim": "true",
  "@disruptionfactor": "0",
  "@namelocatag": "@SPELLS_KNUCKLE_COUNTER",
  "reflectdamageactive": {
   "@target": "self",
   "@damagetype": "all",
   "@astype": "magic",
   "@amountpercent": "1.5",
   "@time": "0.8",
   "@linktochanneling": "true"
  },
  "cceffectimmunity": [
   {
    "@target": "self",
    "@type": "stun",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "root",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "silence",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "slow",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "forcedmovement",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "transformationcc",
    "@time": "0.8",
    "@linktochanneling": "true"
   }
  ],
  "applyeffectoneventactive": [
   {
    "@target": "self",
    "@applyeffecttarget": "enemy",
    "@event": "ReceiveDirectDamage",
    "@count": "1",
    "@spell": "KNUCKLE_COUNTER_TARGET",
    "@time": "3",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@applyeffecttarget": "self",
    "@event": "ReceiveDirectDamage",
    "@count": "1",
    "@spell": "KNUCKLE_COUNTER_MULTI",
    "@time": "3",
    "@linktochanneling": "true"
   }
  ],
  "spelleffectfx": {
   "@constraintpreset": "pointconstraint",
   "@fadeouttime": "1"
  }
 }
}

Abilities