回春术Active
REJUVENATION
重振目标友军的力量,施加一个回春术叠层。
每个回春术叠层在9s内回复163生命值,并使其他友军对野怪的防御提高5.263%(最多可堆叠3次)。
如果目标已经拥有3个回春术叠层,则所有叠层会被消耗,并为你回复23能量。
Stats
| Energy cost | 10 |
|---|---|
| Cooldown | 1 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ally |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $REJUVENATION_STACK.attributechangeovertime[0].totalchange | 73.8 | ×2.206 | 163 |
| {1} | $REJUVENATION_STACK.attributechangeovertime[0].totalduration | 9 | — | 9s |
| {2} | $REJUVENATION_STACK_PVE_DEFENSE_BUFF.buffovertime[0].value | 0.05263 | — | 5.263% |
| {3} | $REJUVENATION_STACK.maxcharges | 3 | — | 3 |
| {4} | $REJUVENATION_PENALTY.directattributechange[0].change | 7 | ×3.295 | 23 |
Ability definition
{
"@uniquename": "REJUVENATION",
"@target": "friendall",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "1",
"@energyusage": "3",
"@castrange": "11",
"@uitype": "heal",
"@category": "heal",
"@maxstack": "5",
"@maxcharges": "3",
"@showrange": "true",
"@assessment": "positive",
"@buffpriority": "2",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@descriptionlocatag": "@SPELLS_REJUVENATION_V2_DESC",
"@controllerpreferredtarget": "ally",
"@controllerselfcastable": "true",
"applyspell": [
{
"@target": "friendall",
"@spell": "REJUVENATION_STACK",
"not": {
"IfSpellActive": {
"@spell": "REJUVENATION_STACK",
"@casterchargesonly": "true",
"@atleastcharges": "3",
"@who": "SpellTarget"
}
}
},
{
"@target": "friendall",
"@spell": "REJUVENATION_PENALTY",
"IfSpellActive": {
"@spell": "REJUVENATION_STACK",
"@casterchargesonly": "true",
"@atleastcharges": "3",
"@who": "SpellTarget"
}
}
]
}