火焰冲击Active
FIRESTAFFIGNITE2_SPREAD
将炽热的能量集中在目标上(敌人、友军或自身),在1.6s后点燃其周围5m半径范围内的所有敌人,造成410魔法伤害。
若主要目标为敌人,则目标将立即承受117魔法伤害。
若主要目标是你自身或者友军,使他们的移动速度提高60%,持续1.6s。
Stats
| Energy cost | 23 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 11 m |
| Target | all |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
禅师级火焰法杖Vendetta之怒禅师级赤炎法杖禅师级野火法杖禅师级炎狱法杖禅师级炙天法杖禅师级暮歌之戒禅师级焰行者法杖
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FIRESTAFFIGNITE2_SPREAD_AOE.applyspell[0].effectarearadius | 5 | — | 5m |
| {1} | $FIRESTAFFIGNITE2_SPREAD_ALLY.pulsingspell[0].initialinterval | 1.6 | — | 1.6s |
| {2} | $FIRESTAFFIGNITE2_SPREAD_DOT.directattributechange[0].change | -140 | ×2.927 | 410 |
| {3} | $FIRESTAFFIGNITE2_SPREAD_ENEMY.directattributechange[0].change | -40 | ×2.927 | 117 |
| {4} | $FIRESTAFFIGNITE2_SPREAD_ALLY_SPEED.buffovertime[0].value | 0.6 | — | 60% |
| {5} | $FIRESTAFFIGNITE2_SPREAD_ALLY_SPEED.buffovertime[0].time | 1.6 | — | 1.6s |
Ability definition
{
"@uniquename": "FIRESTAFFIGNITE2_SPREAD",
"@target": "all",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "8",
"@castrange": "11",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_FIRESTAFFIGNITE2_SPREAD_V2_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_AOE.applyspell[0].effectarearadius$"
},
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_ALLY.pulsingspell[0].initialinterval$"
},
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_DOT.directattributechange[0].change$"
},
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_ENEMY.directattributechange[0].change$"
},
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_ALLY_SPEED.buffovertime[0].value$"
},
{
"@tag": "$$FIRESTAFFIGNITE2_SPREAD_ALLY_SPEED.buffovertime[0].time$"
}
]
}
},
"applyspell": [
{
"@target": "enemy",
"@spell": "FIRESTAFFIGNITE2_SPREAD_ENEMY"
},
{
"@target": "friendall",
"@spell": "FIRESTAFFIGNITE2_SPREAD_ALLY"
}
]
}