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All Things Albion
谜团之锋

谜团之锋Active

ENIGMA_BLADE

施展最多两段的组合技能。连技状态于4s后重置。

第一段谜团之锋:
在目标方向锥型区域幻化一把魔法刀刃,打击范围内的所有敌人,造成599魔法伤害
成功击中至少一个敌人以继续连技。

第二段闪烁:
传送至目标位置(无法穿越障碍物传送)。
获得免疫所有伤害的效果,持续0.2s

Stats

Energy cost16
Cooldown15 s
Cast timeInstant
Range10 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级奥术法杖禅师级杰出奥术法杖禅师级玄秘法杖禅师级巫师法杖禅师级秘术法杖禅师级虚无轨迹禅师级夜祷之戒禅师级星界法杖

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timewindow 4 4s
{1} $ENIGMA_BLADE_EFFECT.directattributechange[0].change -190 ×3.153 599
{2} $ENIGMA_BLADE_BLINK.invincibility[0].time 0.2 0.2s

Ability definition

{
 "@uniquename": "ENIGMA_BLADE",
 "@target": "ground",
 "@castingtime": "0",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.2",
 "@standtime": "0.2",
 "@disruptionfactor": "0",
 "@recastdelay": "15",
 "@energyusage": "5",
 "@castrange": "10",
 "@uitype": "debuff",
 "@category": "instant",
 "@animIgnoreHitDelay": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STATBLOCK_SEQUENCE_1_2",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "statblock": {
   "locareference": [
    {
     "@tag": "$$ENIGMA_BLADE.energyusage$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.energyusage$"
    },
    {
     "@tag": "$$ENIGMA_BLADE.castingtime$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.castingtime$"
    },
    {
     "@tag": "$$ENIGMA_BLADE.castrange$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.castrange$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK_UNLOCK.multispell[0].timeoutcooldown$"
    },
    {
     "@tag": "$$ENIGMA_BLADE_BLINK.recastdelay$"
    }
   ]
  }
 },
 "spelleffectarea": {
  "@time": "0.7",
  "@effect": "ENIGMA_BLADE_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormax": "10",
  "@skillshotindicatormin": "10",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-1",
     "arc": {
      "@angle": "A 0:80;0.3:80;0.31:0",
      "@innerradius": "2",
      "@outerradius": "11"
     }
    }
   }
  }
 }
}

Abilities