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All Things Albion
震荡连击

震荡连击Active

CONCUSSIVEBLOW_MULTI_1

施展最多两種组合技能。连技状态于6s后重置。

第一段与第二段:流动打击
朝目标敌人发起流动打击,在你正前方锥形区域内造成301物理伤害
你对所有被击中的野怪的仇恨值提高50

第三段:震荡打击
朝目标头顶发起震荡打击,在4m半径范围内造成301点物理伤害
击晕目标,持续2.4s
你对所有被击中的野怪的仇恨值提高50

Stats

Energy cost11
Cooldown3 s
Cast timeInstant
Range4 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

禅师级铁头棒禅师级双刃棍禅师级铁棍禅师级黑僧棍禅师级灵魂之镰禅师级平衡铁棍禅师级幻影双刃禅师级觅圣铁头棒

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CONCUSSIVEBLOW_MULTI_1.multispell[0].timewindow 6 6s
{1} $CONCUSSIVEBLOW_EFFECT.directattributechange[0].change -85 ×3.536 301
{2} $CONCUSSIVEBLOW_EFFECT.changeaggro[0].value 50 50
{3} $CONCUSSIVEBLOW_MULTI_3.directattributechange[0].change -85 ×3.536 301
{4} $CONCUSSIVEBLOW_MULTI_3.directattributechange[0].effectarearadius 4 4m
{5} $CONCUSSION.stun[0].time 1.43 ×1.681 2.4s
{6} $CONCUSSIVEBLOW_MULTI_3.changeaggro[0].value 50 50

Ability definition

{
 "@uniquename": "CONCUSSIVEBLOW_MULTI_1",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.24",
 "@standtime": "0.3",
 "@disruptionfactor": "1",
 "@recastdelay": "3",
 "@energyusage": "3",
 "@castrange": "4",
 "@uitype": "buff",
 "@category": "damage",
 "@showrange": "true",
 "@assessment": "negative",
 "@descriptionlocatag": "@SPELLS_CONCUSSIVEBLOW_MULTI_1_V2_DESC",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_1.multispell[0].timewindow$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_EFFECT.directattributechange[0].change$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_EFFECT.changeaggro[0].value$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.directattributechange[0].change$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$CONCUSSION.stun[0].time$"
    },
    {
     "@tag": "$$CONCUSSIVEBLOW_MULTI_3.changeaggro[0].value$"
    }
   ]
  }
 },
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-85.00",
  "@effecttype": "physical"
 },
 "changeaggro": {
  "@target": "self",
  "@value": "50"
 },
 "spellimmunity": {
  "@target": "enemy",
  "@spellname": "CONCUSSIVEBLOW_EFFECT",
  "@time": "0.5"
 },
 "multispell": {
  "@spell": "CONCUSSIVEBLOW_MULTI_2",
  "@slot": "mainhand1",
  "@castableonlyonce": "true",
  "@timeoutcooldown": "0",
  "@extendtimewindowaftersuccessfulcastbyseconds": "1",
  "@timewindow": "6"
 },
 "spelleffectarea": {
  "@time": "0.1",
  "@effect": "CONCUSSIVEBLOW_EFFECT",
  "@target": "enemy",
  "@removeonleave": "false",
  "@position": "atcaster",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "-4",
     "arc": {
      "@angle": "60",
      "@innerradius": "3",
      "@outerradius": "10"
     }
    }
   }
  }
 }
}

Abilities