专家级不破护符T5
T5_OFF_SHIELD_CRYSTAL
装备物品
Stats
| Tier | T5 |
|---|---|
| Item Power | 920 |
| Weight | 2.5 kg |
| Durability | 36450 |
| 最大能量值 | +19 |
| 能量恢复速度 | +0.23/s |
| 承受的治疗效果加成 | +2.5% |
| 对玩家的防御 | +1.8% |
| 对野怪的防御 | +1.8% |
| 仇恨产生加成 | +15.7% |
| 技能掌握修正系数 | 5% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
最大能量值@energymax | 0 | (0 + 15) × 1.0918^9.2 − 15 | +19 |
| 能量恢复速度 | 0 | ((0 + 15) × 1.0918^9.2 − 15) × 0.0125 | +0.23/s |
承受的治疗效果加成@healmodifier | 0.0064 | 0.0064 × 1.16^9.2 | +2.5% |
对玩家的防御@bonusdefensevsplayers | 0.0048 | x = 0.0048 × 1.16^9.2, shown as x ÷ (1 + x) | +1.8% |
对野怪的防御@bonusdefensevsmobs | 0.0048 | x = 0.0048 × 1.16^9.2, shown as x ÷ (1 + x) | +1.8% |
仇恨产生加成@threatbonus | 0.04 | 0.04 × 1.16^9.2 | +15.7% |
技能掌握修正系数@masterymodifier | 0.05 | 0.05 | 5% |
Stats
| Tier | T5 |
|---|---|
| Item Power | 1020 |
| Weight | 2.5 kg |
| Durability | 54675 |
| 最大能量值 | +22 |
| 能量恢复速度 | +0.27/s |
| 承受的治疗效果加成 | +2.9% |
| 对玩家的防御 | +2.1% |
| 对野怪的防御 | +2.1% |
| 仇恨产生加成 | +18.2% |
| 技能掌握修正系数 | 5% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
最大能量值@energymax | 0 | (0 + 15) × 1.0918^10.2 − 15 | +22 |
| 能量恢复速度 | 0 | ((0 + 15) × 1.0918^10.2 − 15) × 0.0125 | +0.27/s |
承受的治疗效果加成@healmodifier | 0.0064 | 0.0064 × 1.16^10.2 | +2.9% |
对玩家的防御@bonusdefensevsplayers | 0.0048 | x = 0.0048 × 1.16^10.2, shown as x ÷ (1 + x) | +2.1% |
对野怪的防御@bonusdefensevsmobs | 0.0048 | x = 0.0048 × 1.16^10.2, shown as x ÷ (1 + x) | +2.1% |
仇恨产生加成@threatbonus | 0.04 | 0.04 × 1.16^10.2 | +18.2% |
技能掌握修正系数@masterymodifier | 0.05 | 0.05 | 5% |
Upgrade materials
-
专家级符石 × 96
Stats
| Tier | T5 |
|---|---|
| Item Power | 1120 |
| Weight | 2.5 kg |
| Durability | 82013 |
| 最大能量值 | +25 |
| 能量恢复速度 | +0.31/s |
| 承受的治疗效果加成 | +3.4% |
| 对玩家的防御 | +2.5% |
| 对野怪的防御 | +2.5% |
| 仇恨产生加成 | +21.1% |
| 技能掌握修正系数 | 5% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
最大能量值@energymax | 0 | (0 + 15) × 1.0918^11.2 − 15 | +25 |
| 能量恢复速度 | 0 | ((0 + 15) × 1.0918^11.2 − 15) × 0.0125 | +0.31/s |
承受的治疗效果加成@healmodifier | 0.0064 | 0.0064 × 1.16^11.2 | +3.4% |
对玩家的防御@bonusdefensevsplayers | 0.0048 | x = 0.0048 × 1.16^11.2, shown as x ÷ (1 + x) | +2.5% |
对野怪的防御@bonusdefensevsmobs | 0.0048 | x = 0.0048 × 1.16^11.2, shown as x ÷ (1 + x) | +2.5% |
仇恨产生加成@threatbonus | 0.04 | 0.04 × 1.16^11.2 | +21.1% |
技能掌握修正系数@masterymodifier | 0.05 | 0.05 | 5% |
Upgrade materials
-
专家级精炼之魂 × 96
Stats
| Tier | T5 |
|---|---|
| Item Power | 1220 |
| Weight | 2.5 kg |
| Durability | 123019 |
| 最大能量值 | +29 |
| 能量恢复速度 | +0.36/s |
| 承受的治疗效果加成 | +3.9% |
| 对玩家的防御 | +2.9% |
| 对野怪的防御 | +2.9% |
| 仇恨产生加成 | +24.5% |
| 技能掌握修正系数 | 5% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
最大能量值@energymax | 0 | (0 + 15) × 1.0918^12.2 − 15 | +29 |
| 能量恢复速度 | 0 | ((0 + 15) × 1.0918^12.2 − 15) × 0.0125 | +0.36/s |
承受的治疗效果加成@healmodifier | 0.0064 | 0.0064 × 1.16^12.2 | +3.9% |
对玩家的防御@bonusdefensevsplayers | 0.0048 | x = 0.0048 × 1.16^12.2, shown as x ÷ (1 + x) | +2.9% |
对野怪的防御@bonusdefensevsmobs | 0.0048 | x = 0.0048 × 1.16^12.2, shown as x ÷ (1 + x) | +2.9% |
仇恨产生加成@threatbonus | 0.04 | 0.04 × 1.16^12.2 | +24.5% |
技能掌握修正系数@masterymodifier | 0.05 | 0.05 | 5% |
Upgrade materials
-
专家级古遗物 × 96
Stats
| Tier | T5 |
|---|---|
| Item Power | 1320 |
| Weight | 2.5 kg |
| Durability | 184528 |
| 最大能量值 | +33 |
| 能量恢复速度 | +0.41/s |
| 承受的治疗效果加成 | +4.5% |
| 对玩家的防御 | +3.3% |
| 对野怪的防御 | +3.3% |
| 仇恨产生加成 | +28.4% |
| 技能掌握修正系数 | 5% |
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| Source | Base | Progression | Result |
|---|---|---|---|
最大能量值@energymax | 0 | (0 + 15) × 1.0918^13.2 − 15 | +33 |
| 能量恢复速度 | 0 | ((0 + 15) × 1.0918^13.2 − 15) × 0.0125 | +0.41/s |
承受的治疗效果加成@healmodifier | 0.0064 | 0.0064 × 1.16^13.2 | +4.5% |
对玩家的防御@bonusdefensevsplayers | 0.0048 | x = 0.0048 × 1.16^13.2, shown as x ÷ (1 + x) | +3.3% |
对野怪的防御@bonusdefensevsmobs | 0.0048 | x = 0.0048 × 1.16^13.2, shown as x ÷ (1 + x) | +3.3% |
仇恨产生加成@threatbonus | 0.04 | 0.04 × 1.16^13.2 | +28.4% |
技能掌握修正系数@masterymodifier | 0.05 | 0.05 | 5% |
From the game files
Attributes stated in the game files that no tooltip shows.
@shopcategory- offhands
@shopsubcategory1- shieldtype
@shopsubcategory2- shieldtype_crystal
@craftingcategory- offhand
@slottype- offhand
@itempowerprogressiontype- crystalshield
@combatspecachievement- COMBAT_SHIELDS_CRYSTAL
@maxqualitylevel- 5
@showinmarketplace- true
@canbeovercharged- true
@unlockedtocraft- false
@unlockedtoequip- false