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All Things Albion
Bozulma

BozulmaActive

SHAPE_W_DAMAGE_AOE

Hedef konumda 3s boyunca aktif kalan 4m yarıçaplı bir çarpık gerçeklik bulutu oluşturursun.
Her 0.75s 155 sihirli hasar verir. (Bu hasar yansıtılamaz.)
İçerisindeki tüm düşmanları -10% yavaşlatır.

İsabet ettiği her düşman, üzerine bir Geçiş Yükü uygular (en fazla 2 defa).

Geçiş Yükleri, şeklinin yeteneklerini güçlendirmek için kullanılır (binek üzerindeyken yükler kaldırılır).

Stats

Energy cost48
Cooldown8 s
Cast timeInstant
Range12 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Av AsasıYüce Taşkın AsasıYüce İlkel AsaYüce Kanlı Ay AsasıYüce Cehennemde Doğan AsasıYüce Toprak Rünü AsasıYüce Işık ÇağıranıYüce Durgunbakış Asası

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max 4 4m
{1} $SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time 3 3s
{2} $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change -48 ×3.223 155
{3} $SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval 0.75 0.75s
{4} $SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value -0.1 -10%
{5} $SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets 2 2

Ability definition

{
 "@uniquename": "SHAPE_W_DAMAGE_AOE",
 "@target": "ground",
 "@animIgnoreHitDelay": "true",
 "@castingtime": "0",
 "@keepmovingaftercast": "true",
 "@hitdelay": "0.24",
 "@standtime": "0.35",
 "@disruptionfactor": "1",
 "@recastdelay": "8",
 "@energyusage": "15",
 "@castrange": "12",
 "@uitype": "damage",
 "@category": "instant",
 "@showrange": "true",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].circle[0].radius_max$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[1].time$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE_EFFECT.buffovertime[0].value$"
    },
    {
     "@tag": "$$SHAPE_W_DAMAGE_AOE.spelleffectarea[0].maxeffectareatargets$"
    }
   ]
  }
 },
 "nop": {
  "@target": "enemy",
  "@effectarearadius": "4",
  "@showarearadius": "true"
 },
 "spelleffectarea": [
  {
   "@target": "enemy",
   "@effect": "SHAPE_W_DAMAGE_AOE_FEROCITY",
   "@position": "attarget",
   "@time": "0.2",
   "@visible": "false",
   "@removeonleave": "false",
   "@maxeffectareatargets": "2",
   "@deletewhenmaxtargetshit": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "circle": {
      "@radius": "4"
     }
    }
   }
  },
  {
   "@time": "3",
   "@effect": "SHAPE_W_DAMAGE_AOE_EFFECT",
   "@target": "enemy",
   "@position": "attarget",
   "@removeonleave": "true",
   "@visible": "true",
   "@areatag": "hostilegroundeffectarea",
   "area": {
    "shape": {
     "node": {
      "@distance": "0",
      "@angle": "0",
      "circle": {
       "@radius": "4"
      }
     }
    }
   }
  }
 ]
}

Abilities