Ayaz PatlamasıActive
FROSTNOVA
Hedef konuma ışınlanarak (Engellerin içinden ışınlanılamaz.) başlangıç konumunun çevresine 3m yarıçaplı bir Ayaz Patlaması saçarsın.
İsabet alan tüm düşmanları 1.4s boyunca sersemletir.
201 sihirli hasar verir.
0.2s boyunca hasara karşı bağışıklık sağlar.
Stats
| Energy cost | 34 |
|---|---|
| Cooldown | 20 s |
| Cast time | Instant |
| Range | 11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Büyük Buz AsasıYüce Buzul AsasıYüce Buz AsasıYüce Kırağı AsasıYüce Buz Sarkıtı AsasıYüce Donuk PrizmasıYüce Kutup AsasıYüce Soğuk Uğultusu
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 3 | — | 3m |
| {1} | $FROSTNOVA_EFFECT.stun[0].time | 1 | ×1.398 | 1.4s |
| {2} | $FROSTNOVA_EFFECT.directattributechange[0].change | -70 | ×2.870 | 201 |
| {3} | invincibility[0].time | 0.2 | — | 0.2s |
Ability definition
{
"@uniquename": "FROSTNOVA",
"@target": "ground",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@recastdelay": "20",
"@energyusage": "12",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@castrange": "11",
"@uitype": "crowdcontrol",
"@category": "instant",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@showrange": "true",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"@controllerpreferredcastdirection": "alwayslookdirection",
"@controllerselfcastable": "true",
"nop": {
"@target": "self",
"@showarearadius": "true",
"@effectarearadius": "1"
},
"spelleffectarea": {
"@time": "0.1",
"@effect": "FROSTNOVA_EFFECT",
"@target": "enemy",
"@position": "atcaster",
"@visible": "false",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"circle": {
"@radius": "3"
}
}
}
},
"invincibility": {
"@target": "self",
"@time": "0.2"
},
"teleport": {
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
}
}