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All Things Albion
Patlayıcı Atış

Patlayıcı AtışActive

EXPLODING_SHOT

Hedef düşmana bir yapışkan bomba fırlatarak 146 fiziksel hasar verir.
Bomba, 1s sonra patlayarak 5m yarıçaplı bir alan içerisindeki tüm düşmanlara 517 sihirli hasar verir. (Hasar yansıtılamaz.)

Stats

Energy cost43
Cooldown15 s
Cast timeInstant
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Yüce Hafif Arbaleti

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -50.9 ×2.870 146
{1} pulsingspell.time 1 1s
{2} $EXPLODING_SHOT_EFFECT.directattributechange[0].change -180 ×2.870 517
{3} $EXPLODING_SHOT_EFFECT.directattributechange[0].effectarearadius 5 5m

Ability definition

{
 "@uniquename": "EXPLODING_SHOT",
 "@target": "enemy",
 "@castingtime": "0",
 "@hitdelay": "0.2",
 "@standtime": "0.4",
 "@disruptionfactor": "1",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "instant",
 "@maxstack": "1",
 "@showrange": "true",
 "@assessment": "negative",
 "@hidespelleffecticon": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_EXPLODING_SHOT_COUNTDOWN_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-50.90",
  "@effecttype": "physical"
 },
 "pulsingspell": {
  "@target": "enemy",
  "@interval": "1",
  "@initialinterval": "2",
  "@count": "1",
  "@spell": "EXPLODING_SHOT_EFFECT"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.2"
 },
 "spelleffectfx": {
  "@duration": "5",
  "@constraintpreset": "pointconstraint",
  "@size": "2"
 }
}

Abilities