Acil Durum KalkanıActive
EMERGENCY_SHIELD
Etrafındaki 5m yarıçaplı alanda en fazla 10 müttefiğe bir Acil Durum Kalkanı sağlarsın ve bu kalkan sonraki 4s boyunca mevcut sağlıklarına göre hasar soğurur (dirençten önce).
Tüm zamanla hasar etkilerini arındırır.
Sağlık: %40 altında | %40 üstünde
Kalkan: 722 | 481
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Yüce Hasatçı KepiYüce Balıkçı KepiYüce Deri Yüzücü KepiYüce Madenci KepiYüce Taş Ocağı İşçisi KepiYüce Oduncu KepiYüce Muhafız Miğferi
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets | 10 | — | 10 |
| {1} | $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius | 5 | — | 5m |
| {2} | $EMERGENCY_SHIELD_BIG.damageshield[0].time | 4 | — | 4s |
| {3} | $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed | 300 | ×2.407 | 722 |
| {4} | $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed | 200 | ×2.407 | 481 |
Ability definition
{
"@uniquename": "EMERGENCY_SHIELD",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "buff_damageshield",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"removeactiveeffects": {
"@category": "damage",
"@target": "friendall",
"@effectarearadius": "5",
"@maxeffectareatargets": "10"
},
"applyspell": [
{
"@spell": "EMERGENCY_SHIELD_SMALL",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "greater",
"@value": "0.4"
}
},
{
"@spell": "EMERGENCY_SHIELD_BIG",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "lessOrEqual",
"@value": "0.4"
}
}
]
}