Каменная кожаActive
STONESKIN
Превращает вашу кожу в камень, увеличивая вашу защиту на 50% в течение 4s.
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Granted by(10)
Шлем солдата (старейшина)T3–T8
Шлем рыцаря (старейшина)T4–T8
Шлем хранителя (старейшина)T4–T8
Королевский шлем (старейшина)T4–T8
Могильный шлем (старейшина)T4–T8
Демонический шлем (старейшина)T4–T8
Шлем сумеречного ткача (старейшина)T4–T8
Шлем вершителя (старейшина)T4–T8
Шлем доблести (старейшина)T4–T8
T8_HEAD_PLATE_PROTOTYPET8
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | buffovertime[0].value | 0.5 | — | 50% |
| {1} | buffovertime[0].time | 4 | — | 4s |
Ability definition
{
"@uniquename": "STONESKIN",
"@bindtoitem": "true",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "buff",
"@category": "buff",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@spelleffectlocatag": "@SPELLS_STATUS_DEFENSE_INCREASED",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"buffovertime": [
{
"@type": "bonusdefensevsplayers",
"@value": "0.5",
"@target": "self",
"@time": "4"
},
{
"@type": "bonusdefensevsmobs",
"@value": "0.5",
"@target": "self",
"@time": "4"
}
],
"spelleffectfx": {
"@constraintpreset": "pointconstraint"
},
"tintfx": {
"@color": "200, 200, 200, 255"
}
}