Сила природыActive
PRIMALSLAM
Раскалывает землю по линии 18 перед вами, выпуская потоки воздуха продолжительностью 4s.
При создании наносит 250 магического урона.
Отбрасывает назад вражеских игроков, касающихся потоков воздуха, на 18m.
Подбрасывает вражеских монстров в воздух на 0.6s.
Увеличивает уровень вашей угрозы на 200 по отношению к любому монстру в радиусе5m вокруг вас.
Stats
| Energy cost | 25 |
|---|---|
| Cooldown | 27.5 s |
| Cast time | Instant |
| Range | 18 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[1].rectangle[0].height_start | 18 | — | 18 |
| {1} | spelleffectarea[1].time | 4 | — | 4s |
| {2} | $PRIMALSLAM_KNOCKBACK.directattributechange[0].change | -100 | ×2.498 | 250 |
| {3} | $PRIMALSLAM_KNOCKBACK.knockback[0].distance | 18 | — | 18m |
| {4} | $PRIMALSLAM_KNOCKBACK.knockback[1].duration | 0.6 | — | 0.6s |
| {5} | $PRIMALSLAM_KNOCKBACK.changeaggro[0].value | 200 | — | 200 |
| {6} | $PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius | 5 | — | 5m |
Ability definition
{
"@uniquename": "PRIMALSLAM",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0.4",
"@standtime": "0.8",
"@disruptionfactor": "1",
"@recastdelay": "27.5",
"@itempowerrecastdelaymodifier": "-0.5",
"@energyusage": "10",
"@castrange": "18",
"@uitype": "damage",
"@category": "instant",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_PRIMALSLAM_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$spelleffectarea[1].rectangle[0].height_start$"
},
{
"@tag": "$spelleffectarea[1].time$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.directattributechange[0].change$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[0].distance$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.knockback[1].duration$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].value$"
},
{
"@tag": "$$PRIMALSLAM_KNOCKBACK.changeaggro[0].aggroradius$"
}
]
}
},
"spelleffectarea": [
{
"@visible": "false",
"@time": "4",
"@effect": "none",
"@target": "ground",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.5:18",
"rectangle": {
"@width": "1",
"@height": "1"
}
}
}
}
},
{
"@time": "4",
"@effect": "PRIMALSLAM_KNOCKBACK",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "true",
"@skillshotindicatormax": "18",
"@skillshotindicatormin": "18",
"@applyeffectonlyoncepertarget": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "9",
"rectangle": {
"@width": "2",
"@height": "18"
}
}
}
}
}
]
}