ЭнергичностьPassive
PASSIVE_ENERGYCHANCE_QUARTERSTAFF
Каждая автоатака восстанавливает 2.1 энергии.
Stats
| Cast time | Instant |
|---|
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Боевой шест (старейшина)Острый шест (старейшина)Железный посох (старейшина)Посох черного монаха (старейшина)Коса душ (старейшина)Посох равновесия (старейшина)Парный призрачный клинок (старейшина)Искатель Грааля (старейшина)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $PASSIVE_ENERGYCHANCE_QUARTERSTAFF_EFFECT.directattributechange[0].change | 0.62 | ×3.311 | 2.1 |
Ability definition
{
"@uniquename": "PASSIVE_ENERGYCHANCE_QUARTERSTAFF",
"@namelocatag": "@SPELLS_PASSIVE_ENERGYCHANCE",
"@unlockedtoequip": "false",
"applyeffectoneventpassive": {
"@event": "AutoAttack",
"@spell": "PASSIVE_ENERGYCHANCE_QUARTERSTAFF_EFFECT",
"@applyeffecttarget": "self",
"@chance": "1"
}
}