Lâminas de AtirarActive
THROWINGBLADES
Joga três Lâminas de Atirar em um cone na direção alvo, perfurando todos os inimigos e causando 176 de dano físico.
Aumenta sua Velocidade de Movimento em 15% e todo dano que você causa em 10% para cada inimigo único atingido (acumula até 3 vezes) por 5s.
Stats
| Energy cost | 32 |
|---|---|
| Cooldown | 15 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Adaga do AnciãoGarras do AnciãoPar de Adagas do AnciãoDessangrador do AnciãoPresa Demoníaca do AnciãoMortíficos do AnciãoFúria Contida do AnciãoGêmeas Aniquiladoras do Ancião
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $THROWINGBLADES_EFFECT3.directattributechange[0].change | -60 | ×2.939 | 176 |
| {1} | $THROWINGBLADES_EFFECT2.buffovertime[4].value | 0.15 | — | 15% |
| {2} | $THROWINGBLADES_EFFECT2.buffovertime[0].value | 0.1 | — | 10% |
| {3} | $THROWINGBLADES_EFFECT2.maxcharges | 3 | — | 3 |
| {4} | $THROWINGBLADES_EFFECT2.buffovertime[0].time | 5 | — | 5s |
Ability definition
{
"@uniquename": "THROWINGBLADES",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "11",
"@castrange": "12",
"@category": "instant",
"@uitype": "damage",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@hideMainhandDuringAnim": "true",
"@hideOffhandDuringAnim": "true",
"@castupperbodyblendtime": "0.3",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$THROWINGBLADES_EFFECT3.directattributechange[0].change$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[4].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].value$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.maxcharges$"
},
{
"@tag": "$$THROWINGBLADES_EFFECT2.buffovertime[0].time$"
}
]
}
},
"removeactivespell": {
"@spell": "THROWINGBLADES_EFFECT2",
"@target": "self"
},
"spelleffectarea": [
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
},
{
"@time": "0.55",
"@effect": "THROWINGBLADES_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "-20",
"@distance": "AS 0:0;0.54:12",
"circle": {
"@radius": "1.2"
}
}
}
}
}
]
}