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All Things Albion
Lâmina de Gelo

Lâmina de GeloActive

ICESHARD

Deixa cair um pedaço de gelo na posição alvo, explodindo em um raio de 3m no impacto. Causa 325 de dano mágico (contra jogadores) / 225 de dano mágico (contra monstros) a todos os inimigos atingidos.

Stats

Energy cost12
Cast time1.2 s
Range14 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Cajado de Gelo do AnciãoCajado de Gelo Elevado do AnciãoCajado Glacial do AnciãoCajado Enregelante do AnciãoCajado de Sincelo do AnciãoPrisma Geleterno do AnciãoCajado Ártico do AnciãoUivo Frio do Ancião

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange.effectarearadius 3 3m
{1} directattributechange[0].change -130 ×2.498 325
{2} directattributechange[1].change -90 ×2.498 225

Ability definition

{
 "@uniquename": "ICESHARD",
 "@target": "ground",
 "@castupperbodyblendtime": "0.005",
 "@category": "crowdcontrol",
 "@castingtime": "1.2",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "5",
 "@castrange": "14",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "3"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-3"
     }
    }
   }
  }
 },
 "directattributechange": [
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-130.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-90.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ]
}

Abilities