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All Things Albion
바람 벽

바람 벽Active

WINDWALL

6s 동안 채널링하며 12 넓이의 바람 장막을 생성합니다.
모든 적의 모든 버프를 제거합니다 (지속 회복 효과 제외).
장막에 닿은 모든 적을 10.04m만큼 뒤로 밀쳐냅니다.
채널링하는 동안 제거로부터의 면역을 획득합니다.

Stats

Energy cost31
Cooldown40 s
Cast timeInstant
Range3 m
TargetGround

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} channeling.spelleffectarea[0].rectangle[0].width_start 12 12
{1} channeling[0].totalduration 6 6s
{2} $WINDWALL_KNOCKBACK.knockback[0].distance 8.75 ×1.147 10.04m

Ability definition

{
 "@uniquename": "WINDWALL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.8",
 "@disruptionfactor": "1",
 "@recastdelay": "40",
 "@energyusage": "14",
 "@castrange": "3",
 "@uitype": "crowdcontrol",
 "@maxstack": "1",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@descriptionlocatag": "@SPELLS_WINDWALL_V2_DESC",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$channeling.spelleffectarea[0].rectangle[0].width_start$"
    },
    {
     "@tag": "$channeling[0].totalduration$"
    },
    {
     "@tag": "$$WINDWALL_KNOCKBACK.knockback[0].distance$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@skillshotindicatormin": "5",
  "@skillshotindicatormax": "5"
 },
 "channelingspell": {
  "@initialeffectinterval": "0",
  "@effectcount": "7",
  "@effectinterval": "1",
  "@energyusage": "0",
  "@disruptionfactor": "0",
  "spellimmunity": [
   {
    "@spellname": "PURGE",
    "@target": "self",
    "@time": "1",
    "@linktochanneling": "true"
   },
   {
    "@spellname": "PURGE_BUFFS",
    "@target": "self",
    "@time": "1",
    "@linktochanneling": "true"
   }
  ],
  "spelleffectarea": {
   "@time": "6",
   "@linktochanneling": "true",
   "@effect": "WINDWALL_EFFECT",
   "@target": "enemy",
   "@removeonleave": "false",
   "@position": "atcaster",
   "@visible": "true",
   "area": {
    "shape": {
     "@material": "Red",
     "node": {
      "@angle": "0",
      "@distance": "AS 0:0; 1:5",
      "rectangle": {
       "@width": "12",
       "@height": "1.5"
      }
     }
    }
   }
  }
 }
}

Abilities