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WEREWOLF_TEAR_APART
전방에 부채꼴 범위 내에 있는 모든 것을 찢어발기며, 적중한 모든 적에게 387의 물리 대미지를 입힙니다.
최소 1개 이상의 변환 스택이 활성화되어 있다면, 해당 스킬은 스택을 소모하며, 처음 적중한 적 뒤에 피 웅덩이를 생성합니다.
피 웅덩이에 진입 시, 이를 소모하여 65의 체력을 회복합니다.
3s 동안 이동 속도가 40%만큼 증가합니다.
Stats
| Cooldown | 2 s |
|---|---|
| Cast time | Instant |
| Range | 3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
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Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $WEREWOLF_TEAR_APART_EFFECT.directattributechange[0].change | -120 | ×3.223 | 387 |
| {1} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {2} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].value | 0.4 | — | 40% |
| {3} | $WEREWOLF_TEAR_APART_PUDDLE_EFFECT.directattributechange[0].change | 30 | ×2.174 | 65 |
| {4} | spelleffectarea[0].IfConsumeCharges[0].charges | 1 | — | 1 |
Ability definition
{
"@uniquename": "WEREWOLF_TEAR_APART",
"@target": "ground",
"@castingtime": "0",
"@keepmovingaftercast": "false",
"@hitdelay": "0.1",
"@standtime": "0.3",
"@disruptionfactor": "0",
"@recastdelay": "2",
"@energyusage": "0",
"@castrange": "3",
"@uitype": "debuff",
"@category": "instant",
"@animIgnoreHitDelay": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_CHARGECONSUMING_STATBLOCK",
"@adjustgroundtargettorange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@descriptionlocatag": "@SPELLS_WEREWOLF_DASH_V2_DESC",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$WEREWOLF_TEAR_APART_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].time$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.buffovertime[0].value$"
},
{
"@tag": "$$WEREWOLF_TEAR_APART_PUDDLE_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$spelleffectarea[0].IfConsumeCharges[0].charges$"
}
]
}
},
"spelleffectarea": [
{
"@time": "0.5",
"@effect": "WEREWOLF_TEAR_APART_FEROCITY_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"IfConsumeCharges": {
"@who": "Caster",
"@spell": "SHAPE_FEROCITY_STACK",
"@charges": "1",
"@casterchargesonly": "true"
},
"area": {
"shape": {
"node": [
{
"@angle": "0",
"@distance": "-1",
"arc": {
"@angle": "A 0:10;0.2:130",
"@innerradius": "2",
"@outerradius": "7"
}
},
{
"@angle": "0",
"@distance": "2.5",
"arc": {
"@angle": "A 0:10;0.2:180",
"@innerradius": "2.5",
"@outerradius": "4.5"
}
}
]
}
}
},
{
"@time": "0.5",
"@effect": "WEREWOLF_TEAR_APART_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@skillshotindicatormin": "6",
"@skillshotindicatormax": "6",
"area": {
"shape": {
"node": [
{
"@angle": "0",
"@distance": "-1",
"arc": {
"@angle": "130",
"@innerradius": "2",
"@outerradius": "7"
}
},
{
"@angle": "0",
"@distance": "2.5",
"arc": {
"@angle": "180",
"@innerradius": "2.5",
"@outerradius": "4.5"
}
}
]
}
}
}
]
}