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All Things Albion
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DUAL_NATURE

주변을 둘러싼 마법을 모아, 8s 동안 자신 주변 7m 범위 내에 위치한 최대 10명의 대상에게 영향을 줍니다.
능력이 활성화되어 있는 동안 다시 시전 시, 다른 능력을 불러옵니다.

요새화:
1.5s 동안 531 대미지의 방어막을 부여합니다.
0.85s마다 아군의 체력을 68 회복시킵니다.
회복 시전량15%만큼 증가합니다.

올가미:
3.29s 동안 적들을 속박합니다 (적들은 나에 의해 다시 속박될 수 없습니다).
아군들의 대미지15%만큼 증가합니다.

Stats

Energy cost56
Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

장로의 포지바크 스태프

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $DUAL_NATURE_AURA_POSITIVE.aura[0].maxauratargets 10 10
{1} $DUAL_NATURE_AURA_POSITIVE.aura[0].auraradius 7 7m
{2} $DUAL_NATURE.multispell[0].timewindow 8 8s
{3} $DUAL_NATURE_AURA_POSITIVE_SHIELD.damageshield[0].damageabsorbed 171 ×3.107 531
{4} $DUAL_NATURE_AURA_POSITIVE_SHIELD.damageshield[0].time 1.5 1.5s
{5} $DUAL_NATURE_AURA_POSITIVE_HEAL.attributechangeovertime[0].change 32 ×2.121 68
{6} $DUAL_NATURE_AURA_POSITIVE_HEAL.attributechangeovertime[0].interval 0.85 0.85s
{7} $DUAL_NATURE_AURA_POSITIVE.buffovertime[0].value 0.15 15%
{8} $DUAL_NATURE_AURA_NEGATIVE_ROOT.root[0].time 2.25 ×1.464 3.29s
{9} $DUAL_NATURE_AURA_NEGATIVE_BUFF.buffovertime[0].value 0.15 15%

Ability definition

{
 "@uniquename": "DUAL_NATURE",
 "@target": "self",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "18",
 "@castrange": "0",
 "@uitype": "buff",
 "@category": "instant",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@hidespelleffecticon": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE.aura[0].maxauratargets$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE.aura[0].auraradius$"
    },
    {
     "@tag": "$$DUAL_NATURE.multispell[0].timewindow$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE_SHIELD.damageshield[0].damageabsorbed$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE_SHIELD.damageshield[0].time$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE_HEAL.attributechangeovertime[0].change$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE_HEAL.attributechangeovertime[0].interval$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_POSITIVE.buffovertime[0].value$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_NEGATIVE_ROOT.root[0].time$"
    },
    {
     "@tag": "$$DUAL_NATURE_AURA_NEGATIVE_BUFF.buffovertime[0].value$"
    }
   ]
  }
 },
 "multispell": {
  "@timewindow": "8",
  "@slot": "offhandormainhand3",
  "@timeoutcooldown": "22",
  "@extendtimewindowaftersuccessfulcastbyseconds": "0",
  "@castableonlyonce": "false",
  "@autoactivatenextmultispell": "false",
  "@spell": "DUAL_NATURE_FLIP"
 },
 "resetcooldowns": {
  "@target": "self",
  "@slot": "offhandormainhand3",
  "@amount": "1",
  "@relative": "true"
 },
 "applyspell": {
  "@spell": "DUAL_NATURE_AURA_POSITIVE",
  "@target": "self"
 },
 "pulsingspell": {
  "@target": "self",
  "@spell": "DUAL_NATURE_CLEAN_UP",
  "@count": "1",
  "@initialinterval": "8.1",
  "@interval": "1"
 }
}

Abilities