ポジショニング・ドリフトActive
SHAPE_W_AREA_PULL
狙った方向に触手を放ち、5までの敵を自分の方に引き寄せ、2.19sの間根こそぎにする。
命中したすべての敵に293の魔法ダメージを与える。
各敵に命中するごとに自分にシフトチャージを1適用する(最大2回まで)。
シフトチャージは自分の変身のアビリティをパワーアップさせるために消費される(チャージは騎乗時に削除される)。
Stats
| Energy cost | 52 |
|---|---|
| Cooldown | 15 s |
| Cast time | 0.4 s |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
プラウリングの杖(老熟)ルートバウンドの杖(老熟)プライマルの杖(老熟)ブラッドムーンの杖(老熟)ヘルスポーンの杖(老熟)アースルーンの杖(老熟)ライトコーラー(老熟)凍りつけの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SHAPE_W_AREA_PULL_DAMAGE.directattributechange[0].change | -85 | ×3.443 | 293 |
| {1} | $SHAPE_W_AREA_PULL_ROOT.root[0].time | 1.35 | ×1.623 | 2.19s |
| {2} | $SHAPE_W_AREA_PULL.spelleffectarea[1].maxeffectareatargets | 5 | — | 5 |
| {3} | $SHAPE_W_AREA_PULL.spelleffectarea[0].maxeffectareatargets | 2 | — | 2 |
Ability definition
{
"@uniquename": "SHAPE_W_AREA_PULL",
"@castupperbodyblendtime": "0.0585",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0.4",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "15",
"@energyusage": "15",
"@castrange": "12",
"@uitype": "damage",
"@adjustgroundtargettorange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@unlockedtoequip": "false",
"@allowcancel": "false",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spellindicationarea": {
"@target": "enemy",
"@position": "atcaster",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "6",
"rectangle": {
"@height": "12",
"@width": "4.5"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "0",
"rectangle": {
"@height": "0-38",
"@width": "4.5"
}
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$SHAPE_W_AREA_PULL_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SHAPE_W_AREA_PULL_ROOT.root[0].time$"
},
{
"@tag": "$$SHAPE_W_AREA_PULL.spelleffectarea[1].maxeffectareatargets$"
},
{
"@tag": "$$SHAPE_W_AREA_PULL.spelleffectarea[0].maxeffectareatargets$"
}
]
}
},
"spelleffectarea": [
{
"@time": "0.2",
"@effect": "SHAPE_APPLY_FEROCITY_ON_ENEMY_HIT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@applyeffectonlyoncepertarget": "true",
"@maxeffectareatargets": "2",
"@deletewhenmaxtargetshit": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "6",
"rectangle": {
"@height": "12",
"@width": "4.5"
}
}
}
}
},
{
"@time": "0.8",
"@effect": "SHAPE_W_AREA_PULL_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "true",
"@skillshotindicatormin": "14",
"@skillshotindicatormax": "14",
"@maxeffectareatargets": "5",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "6",
"rectangle": {
"@height": "12",
"@width": "A 0:4.5;0.2:4.5;0.21:0"
}
}
}
}
},
{
"@time": "0.2",
"@effect": "SHAPE_W_AREA_PULL_DAMAGE",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "6",
"rectangle": {
"@height": "12",
"@width": "4.5"
}
}
}
}
}
]
}