This site is in early development. Sections are still being written and figures may change.

All Things Albion
焼けつくような炎

焼けつくような炎Active

SEARING_FLAME

最大2つの能力を組み合わせます。コンボは5s後にリセットされます。

第1第2および第3焼けつくような炎
焼けつくような炎を狙った方向に放ち、最初にヒットした敵に魔法ダメージを312与えます。
敵に火をつけ、4sにわたって魔法ダメージを139与えます。
少なくとも1体の敵にヒットすることでコンボを続行します。

第4激怒の炎:
激怒の炎を狙った方向に放ち、魔法ダメージを631与えます。
敵に火をつけ、4sにわたって魔法ダメージを139与えます。

Stats

Energy cost16
Cooldown1.5 s
Cast time0.3 s
Range18 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Vendettaの怒り冥界の杖(老熟)炎の杖(老熟)野火の杖(老熟)硫黄の杖(老熟)灼熱の杖(老熟)ドーンソング(老熟)フレームウォーカーの杖(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $SEARING_FLAME_STACK.dummy[0].time 5 5s
{1} $SEARING_FLAME_EFFECT.directattributechange[0].change -99 ×3.153 312
{2} $SEARING_FLAME_DOT.attributechangeovertime[0].totalchange -44 ×3.153 139
{3} $SEARING_FLAME_DOT.attributechangeovertime[0].time 4 4s
{4} $FURIOUS_FLAME_EFFECT.directattributechange[0].change -200 ×3.153 631

Ability definition

{
 "@uniquename": "SEARING_FLAME",
 "@target": "ground",
 "@castingtime": "0.3",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "1.5",
 "@energyusage": "5",
 "@castrange": "18",
 "@uitype": "damage",
 "@category": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_SEARING_FLAME_STATBLOCK",
 "@unlockedtoequip": "false",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spelleffectarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@rotation": "castdirection",
  "@effect": "SEARING_FLAME_EFFECT",
  "@time": "0.81",
  "@applyeffectonlyoncepertarget": "true",
  "@removeonleave": "false",
  "@visible": "false",
  "@skillshotindicatormax": "18",
  "@skillshotindicatormin": "18",
  "@maxeffectareatargets": "1",
  "@deletewhenmaxtargetshit": "true",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0.5; 0.6:16.5",
     "circle": {
      "@radius": "1.5"
     }
    }
   }
  }
 }
}

Abilities