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All Things Albion
カウンター

カウンターActive

KNUCKLE_COUNTER

最大2つの能力を組み合わせれる。コンボは4sでリセットされる。

第1 カウンター:
詠唱中にカウンター体制に入る(最大1.2sまで、中断不可)。
防御力2s間、300%上昇します。
受けたダメージを魔法ダメージとして150%反射する。
その間に直接ダメージを受けた場合、最初の攻撃者をマークし、次のコンボ能力を有効にする。

2ndフォロースルー
マークされた敵にダッシュし、4m範囲483物理ダメージを与える。
命中した敵全員を0.76sの間、空中に向かって投げます

Stats

Energy cost9%
Cooldown15 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

乱闘者のグローブ(老熟)バトルブレイサー(老熟)スパイクガントレット(老熟)熊殺し(老熟)業火の拳(老熟)大烏のセスタス(老熟)アバロンの拳(老熟)フォースパルスブレイサー(老熟)

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $KNUCKLE_COUNTER.buffovertime[0].value 3 300%
{1} $KNUCKLE_COUNTER.channeling[0].totalduration 1.2 1.2s
{2} $KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent 1.5 150%
{3} $KNUCKLE_COUNTER_HIT.directattributechange[0].change -122 ×3.959 483
{4} $KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius 4 4m
{5} $KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration 0.76 0.76s
{6} $KNUCKLE_COUNTER_MULTI.multispell[0].timewindow 4 4s
{7} $KNUCKLE_COUNTER.buffovertime[0].time 2 2s

Ability definition

{
 "@uniquename": "KNUCKLE_COUNTER",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@energyusage": "0.09",
 "@energyusageisrelative": "true",
 "@castingtime": "0",
 "@standtime": "0",
 "@castrange": "0",
 "@recastdelay": "15",
 "@category": "instant",
 "@unlockedtoequip": "false",
 "@uitype": "buff",
 "@assessment": "positive",
 "@hidespelleffecticon": "true",
 "@interruptiblebyspell": "false",
 "@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2_MULTI",
 "@descriptionlocatag": "@SPELLS_KNUCKLE_COUNTER_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$KNUCKLE_COUNTER.buffovertime[0].value$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].reflectdamageactive[0].amountpercent$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].change$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_HIT.directattributechange[0].effectarearadius$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_KNOCKBACK.knockback[0].duration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_MULTI.multispell[0].timewindow$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.buffovertime[0].time$"
    }
   ]
  },
  "statblock": {
   "locareference": [
    {
     "@tag": "$$KNUCKLE_COUNTER.energyusage$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.channeling[0].totalduration$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.castrange$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER.recastdelay$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.energyusage$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castingtime$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.castrange$"
    },
    {
     "@tag": "$$KNUCKLE_COUNTER_DASH.recastdelay$"
    }
   ]
  }
 },
 "buffovertime": [
  {
   "@target": "self",
   "@type": "bonusdefensevsplayers",
   "@value": "3",
   "@time": "2"
  },
  {
   "@target": "self",
   "@type": "bonusdefensevsmobs",
   "@value": "3",
   "@time": "2"
  }
 ],
 "tintfx": {
  "@color": "200, 200, 200, 255"
 },
 "channelingspell": {
  "@allowcancel": "false",
  "@effectcount": "7",
  "@initialeffectinterval": "0",
  "@effectinterval": "0.2",
  "@energyusage": "0",
  "@allowmovement": "false",
  "@upperbodychannelinganim": "true",
  "@disruptionfactor": "0",
  "@namelocatag": "@SPELLS_KNUCKLE_COUNTER",
  "reflectdamageactive": {
   "@target": "self",
   "@damagetype": "all",
   "@astype": "magic",
   "@amountpercent": "1.5",
   "@time": "0.8",
   "@linktochanneling": "true"
  },
  "cceffectimmunity": [
   {
    "@target": "self",
    "@type": "stun",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "root",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "silence",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "slow",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "forcedmovement",
    "@time": "0.8",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@type": "transformationcc",
    "@time": "0.8",
    "@linktochanneling": "true"
   }
  ],
  "applyeffectoneventactive": [
   {
    "@target": "self",
    "@applyeffecttarget": "enemy",
    "@event": "ReceiveDirectDamage",
    "@count": "1",
    "@spell": "KNUCKLE_COUNTER_TARGET",
    "@time": "3",
    "@linktochanneling": "true"
   },
   {
    "@target": "self",
    "@applyeffecttarget": "self",
    "@event": "ReceiveDirectDamage",
    "@count": "1",
    "@spell": "KNUCKLE_COUNTER_MULTI",
    "@time": "3",
    "@linktochanneling": "true"
   }
  ],
  "spelleffectfx": {
   "@constraintpreset": "pointconstraint",
   "@fadeouttime": "1"
  }
 }
}

Abilities