炎の波Active
FIRECONE
前方に炎を円錐状に放ってヒットした全ての敵に火を着け、5sの間424の魔法ダメージを与えます。
炎のボルト、燃え盛る大地、焼けつくような炎の影響を既に受けている敵は、追加で171の魔法ダメージを受けます。
ヒットした全ての敵を、5.1mノックバックさせます。
Stats
| Energy cost | 29 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Vendettaの怒り冥界の杖(老熟)炎の杖(老熟)野火の杖(老熟)硫黄の杖(老熟)灼熱の杖(老熟)ドーンソング(老熟)フレームウォーカーの杖(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FIRECONE_EFFECT.attributechangeovertime[0].totalchange | -173 | ×2.449 | 424 |
| {1} | $FIRECONE_EFFECT.attributechangeovertime[0].totalduration | 5 | — | 5s |
| {2} | $FIRECONE_EFFECT.directattributechange[0].change | -70 | ×2.449 | 171 |
| {3} | $FIRECONE_KNOCKBACK.knockback[0].distance | 4 | ×1.274 | 5.1m |
Ability definition
{
"@uniquename": "FIRECONE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "12",
"@castrange": "12",
"@uitype": "damage",
"@showrange": "false",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_FIRECONE_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@time": "1",
"@effect": "FIRECONE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "A 0:-40;0.5:40",
"@distance": "0",
"arc": {
"@angle": "A 0:45;0.6:45;0.61:0",
"@innerradius": "1",
"@outerradius": "12"
}
}
}
}
}
}