Onda ígneaActive
FIRECONE
Libera un cono de fuego en frente de ti e incendia a todos los enemigos alcanzados. Inflige 546 de daño mágico durante 5s.
Los enemigos que ya se encuentren afectados por Flecha ígnea, Campo ardiente o Llama abrasadora recibirán 221 de daño mágico adicional.
Derriba a todos los enemigos golpeados a una distancia de 6.14m.
Stats
| Energy cost | 38 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Ira de VendettaBastón infernal del ancianoBastón ígneo del ancianoBastón de fuego incontrolable del ancianoBastón de azufre del ancianoBastón flamígero del ancianoCanción del despertar del ancianoBastón de Caminallamas del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FIRECONE_EFFECT.attributechangeovertime[0].totalchange | -173 | ×3.153 | 546 |
| {1} | $FIRECONE_EFFECT.attributechangeovertime[0].totalduration | 5 | — | 5s |
| {2} | $FIRECONE_EFFECT.directattributechange[0].change | -70 | ×3.153 | 221 |
| {3} | $FIRECONE_KNOCKBACK.knockback[0].distance | 4 | ×1.536 | 6.14m |
Ability definition
{
"@uniquename": "FIRECONE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "12",
"@castrange": "12",
"@uitype": "damage",
"@showrange": "false",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_FIRECONE_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@time": "1",
"@effect": "FIRECONE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "A 0:-40;0.5:40",
"@distance": "0",
"arc": {
"@angle": "A 0:45;0.6:45;0.61:0",
"@innerradius": "1",
"@outerradius": "12"
}
}
}
}
}
}