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All Things Albion
緊急シールド

緊急シールドActive

EMERGENCY_SHIELD

緊急シールドをあなたの周囲の半径5m内の最大10人の味方に提供します。次の4sの間、シールドは味方の現在の体力に応じてダメージを吸収します(耐性前)。
全ての時間経過ダメージの効果浄化します。

体力:40%未満 | 40%超
シールド:606 | 404

Stats

Cooldown30 s
Cast timeInstant
TargetSelf

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

収穫人の帽子(老熟)漁師の帽子(老熟)皮剥ぎ屋の帽子(老熟)採掘者の帽子(老熟)採石者の帽子(老熟)きこりの帽子(老熟)ガーディアンヘルメット(老熟)

Granted by(7)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets 10 10
{1} $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius 5 5m
{2} $EMERGENCY_SHIELD_BIG.damageshield[0].time 4 4s
{3} $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed 300 ×2.019 606
{4} $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed 200 ×2.019 404

Ability definition

{
 "@uniquename": "EMERGENCY_SHIELD",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "30",
 "@energyusage": "0",
 "@castrange": "0",
 "@uitype": "heal",
 "@category": "buff_damageshield",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "removeactiveeffects": {
  "@category": "damage",
  "@target": "friendall",
  "@effectarearadius": "5",
  "@maxeffectareatargets": "10"
 },
 "applyspell": [
  {
   "@spell": "EMERGENCY_SHIELD_SMALL",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "greater",
    "@value": "0.4"
   }
  },
  {
   "@spell": "EMERGENCY_SHIELD_BIG",
   "@target": "friendall",
   "IfTargetHealthPercentage": {
    "@op": "lessOrEqual",
    "@value": "0.4"
   }
  }
 ]
}

Abilities