爆裂弾Active
ACID_BOMB
指定地点に向けて爆裂弾の斉射を放ち、半径4.5m内の敵に331物理ダメージを与える。
腐食性の煙を3.5s間発生させ、対象のダメージ耐性を-14%低下させる。
Stats
| Energy cost | 24 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 4–11 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
クロスボウ(老熟)ヘビークロスボウ(老熟)ライトクロスボウ(老熟)ウィーピングリピーター(老熟)ボルトキャスター(老熟)シージボウ(老熟)エネルギーシェイパー(老熟)アークライトブラスター(老熟)
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -135 | ×2.449 | 331 |
| {1} | directattributechange[0].effectarearadius | 4.5 | — | 4.5m |
| {2} | spelleffectarea[0].time | 3.5 | — | 3.5s |
| {3} | $ACID_BOMB_EFFECT.buffovertime[0].value | -0.14 | — | -14% |
Ability definition
{
"@uniquename": "ACID_BOMB",
"@target": "ground",
"@recastdelay": "12",
"@castingtime": "0",
"@hitdelay": "0.25",
"@standtime": "0.5",
"@energyusage": "10",
"@castrange": "11",
"@castrangemin": "4",
"@adjustgroundtargettorange": "true",
"@showrange": "true",
"@category": "instant",
"@uitype": "damage",
"@animIgnoreHitDelay": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@visible": "true",
"@addProjectileFlyTime": "true",
"@ignoreLegacy250msDelay": "true",
"area": {
"shape": {
"node": {
"circle": {
"@radius": "4.5"
}
}
},
"fill": {
"circle": {
"@radius": "0-4.5"
}
}
}
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$directattributechange[0].change$"
},
{
"@tag": "$directattributechange[0].effectarearadius$"
},
{
"@tag": "$spelleffectarea[0].time$"
},
{
"@tag": "$$ACID_BOMB_EFFECT.buffovertime[0].value$"
}
]
}
},
"spelleffectarea": {
"@target": "enemy",
"@time": "3.5",
"@effect": "ACID_BOMB_EFFECT",
"@removeonleave": "true",
"@visible": "false",
"@applyeffectonlyoncepertarget": "false",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"node": {
"circle": {
"@radius": "4.5"
}
}
}
}
},
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
],
"projectileoverride": {
"weapon": [
{
"@id": "dualcrossbow",
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrelleft",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
]
},
{
"@id": "dualrevolvercrossbow",
"projectile": [
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.17"
},
{
"@flyspeed": "10",
"@startsocket": "offhandprojectile",
"@timeoffset": "0.25"
},
{
"@flyspeed": "10",
"@startsocket": "frontbarrel",
"@timeoffset": "0.4"
}
]
}
]
},
"directattributechange": {
"@target": "enemy",
"@attribute": "health",
"@change": "-135",
"@effecttype": "physical",
"@targetcountvaluebonusfactor": "0.08",
"@effectarearadius": "4.5",
"@showarearadius": "true"
}
}