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All Things Albion
シールド(老熟)

シールド(老熟)T8

T8_OFF_SHIELD

装備アイテム

Stats

TierT8
Item Power1100
Weight8.5 kg
Durability36450
CC耐性+50
対プレイヤーの防御力+5.2%
対モブの防御力+5.2%
脅威発生ボーナス+20.5%
マスタリー改善20%
Advanced view

Where each number comes from, and the arithmetic behind it. How this works

SourceBaseProgressionResult
CC耐性@crowdcontrolresistance0(0 + 60) × 1.0564^11 − 60+50
対プレイヤーの防御力@bonusdefensevsplayers0.0108x = 0.0108 × 1.16^11, shown as x ÷ (1 + x)+5.2%
対モブの防御力@bonusdefensevsmobs0.0108x = 0.0108 × 1.16^11, shown as x ÷ (1 + x)+5.2%
脅威発生ボーナス@threatbonus0.040.04 × 1.16^11+20.5%
マスタリー改善@masterymodifier0.20.220%

Stats

TierT8
Item Power1200
Weight8.5 kg
Durability54675
CC耐性+56
対プレイヤーの防御力+6%
対モブの防御力+6%
脅威発生ボーナス+23.7%
マスタリー改善20%
Advanced view

Where each number comes from, and the arithmetic behind it. How this works

SourceBaseProgressionResult
CC耐性@crowdcontrolresistance0(0 + 60) × 1.0564^12 − 60+56
対プレイヤーの防御力@bonusdefensevsplayers0.0108x = 0.0108 × 1.16^12, shown as x ÷ (1 + x)+6%
対モブの防御力@bonusdefensevsmobs0.0108x = 0.0108 × 1.16^12, shown as x ÷ (1 + x)+6%
脅威発生ボーナス@threatbonus0.040.04 × 1.16^12+23.7%
マスタリー改善@masterymodifier0.20.220%

Upgrade materials

Stats

TierT8
Item Power1300
Weight8.5 kg
Durability82013
CC耐性+62
対プレイヤーの防御力+6.9%
対モブの防御力+6.9%
脅威発生ボーナス+27.5%
マスタリー改善20%
Advanced view

Where each number comes from, and the arithmetic behind it. How this works

SourceBaseProgressionResult
CC耐性@crowdcontrolresistance0(0 + 60) × 1.0564^13 − 60+62
対プレイヤーの防御力@bonusdefensevsplayers0.0108x = 0.0108 × 1.16^13, shown as x ÷ (1 + x)+6.9%
対モブの防御力@bonusdefensevsmobs0.0108x = 0.0108 × 1.16^13, shown as x ÷ (1 + x)+6.9%
脅威発生ボーナス@threatbonus0.040.04 × 1.16^13+27.5%
マスタリー改善@masterymodifier0.20.220%

Upgrade materials

Stats

TierT8
Item Power1400
Weight8.5 kg
Durability123019
CC耐性+69
対プレイヤーの防御力+7.9%
対モブの防御力+7.9%
脅威発生ボーナス+32%
マスタリー改善20%
Advanced view

Where each number comes from, and the arithmetic behind it. How this works

SourceBaseProgressionResult
CC耐性@crowdcontrolresistance0(0 + 60) × 1.0564^14 − 60+69
対プレイヤーの防御力@bonusdefensevsplayers0.0108x = 0.0108 × 1.16^14, shown as x ÷ (1 + x)+7.9%
対モブの防御力@bonusdefensevsmobs0.0108x = 0.0108 × 1.16^14, shown as x ÷ (1 + x)+7.9%
脅威発生ボーナス@threatbonus0.040.04 × 1.16^14+32%
マスタリー改善@masterymodifier0.20.220%

Upgrade materials

Stats

TierT8
Item Power1500
Weight8.5 kg
Durability184528
CC耐性+77
対プレイヤーの防御力+9.1%
対モブの防御力+9.1%
脅威発生ボーナス+37.1%
マスタリー改善20%
Advanced view

Where each number comes from, and the arithmetic behind it. How this works

SourceBaseProgressionResult
CC耐性@crowdcontrolresistance0(0 + 60) × 1.0564^15 − 60+77
対プレイヤーの防御力@bonusdefensevsplayers0.0108x = 0.0108 × 1.16^15, shown as x ÷ (1 + x)+9.1%
対モブの防御力@bonusdefensevsmobs0.0108x = 0.0108 × 1.16^15, shown as x ÷ (1 + x)+9.1%
脅威発生ボーナス@threatbonus0.040.04 × 1.16^15+37.1%
マスタリー改善@masterymodifier0.20.220%

Dropped by

Figures as stated in the game files, before the global 0.9 factor and before any zone, difficulty or premium multiplier. The creature page applies them.

+7030 more

From the game files

Attributes stated in the game files that no tooltip shows.

@shopcategory
offhands
@shopsubcategory1
shieldtype
@shopsubcategory2
shieldtype_shield
@craftingcategory
offhand
@slottype
offhand
@itempowerprogressiontype
shield
@combatspecachievement
COMBAT_SHIELDS_SHIELD
@maxqualitylevel
5
@showinmarketplace
true
@canbeovercharged
true
@unlockedtocraft
false
@unlockedtoequip
false

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