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All Things Albion
Tiro squarciante

Tiro squarcianteActive

SUNDERSHOT

Scocchi un dardo con precisione verso il nemico bersaglio, infliggendo 288 danni fisici.
Riduce le resistenze ai danni di -2.7% per ogni 10% di salute che resta al nemico bersaglio (si accumula fino a 10 volte) per 4s.

Stats

Energy cost28
Cooldown7 s
Cast time1 s
Range11 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Balestra dell'anzianoBalestra pesante dell'anzianoBalestra leggera dell'anzianoBalestra a ripetizione dell'anzianoScagliadardi dell'anzianoBalestra d'assedio dell'anzianoPlasma-energia dell'anzianoBlaster Archiluce dell'Anziano

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -91.41 ×3.153 288
{1} $SUNDERSHOT_DEBUFF.buffovertime[0].value -0.027 -2.7%
{2} applyspell[9].IfTargetHealthPercentage[0].value 0.1 10%
{3} $SUNDERSHOT_DEBUFF.maxcharges 10 10
{4} $SUNDERSHOT_DEBUFF.buffovertime[0].time 4 4s

Ability definition

{
 "@uniquename": "SUNDERSHOT",
 "@target": "enemy",
 "@castingtime": "1",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "7",
 "@energyusage": "9",
 "@castrange": "11",
 "@uitype": "damage",
 "@category": "damage",
 "@maxcharges": "3",
 "@showrange": "true",
 "@assessment": "negative",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@unlockedtoequip": "false",
 "@controllerpreferredtarget": "enemy",
 "removeactivespell": {
  "@target": "enemy",
  "@spell": "SUNDERSHOT_DEBUFF",
  "@casterchargesonly": "true"
 },
 "applyspell": [
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF"
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.9"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.8"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.7"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.6"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.5"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.4"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.3"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.2"
   }
  },
  {
   "@target": "enemy",
   "@spell": "SUNDERSHOT_DEBUFF",
   "IfTargetHealthPercentage": {
    "@op": "greaterOrEqual",
    "@value": "0.1"
   }
  }
 ],
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-91.41",
  "@effecttype": "physical"
 },
 "projectile": {
  "@flyspeed": "30",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": [
   {
    "@id": "dualcrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   },
   {
    "@id": "dualrevolvercrossbow",
    "projectile": [
     {
      "@flyspeed": "30",
      "@startsocket": "mainhandprojectile",
      "@hitsocket": "damage"
     },
     {
      "@flyspeed": "30",
      "@startsocket": "offhandprojectile",
      "@hitsocket": "damage"
     }
    ]
   }
  ]
 }
}

Abilities