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All Things Albion
Stimolo doloroso

Stimolo dolorosoActive

PAINSPRINT

Lotti nonostante il dolore, aumentando la tua Velocità di movimento del 50% e la tua Capacità di carico massima del 200% per 10s.
Ogni volta che subisci danni, la tua Velocità di movimento aumenta del 50% (si accumula fino a 3 volte)
Lasci cadere qualsiasi oggetto che stai scortando.

Stats

Cooldown150 s
Cast timeInstant
TargetSelf

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} buffovertime[0].value 0.5 50%
{1} buffovertime[1].value 2 200%
{2} buffovertime[0].time 10 10s
{3} $PAINSPRINT_EFFECT.maxcharges 3 3

Ability definition

{
 "@uniquename": "PAINSPRINT",
 "@bindtoitem": "true",
 "@target": "self",
 "@keepmovingaftercast": "true",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "0",
 "@recastdelay": "150",
 "@energyusage": "0",
 "@castrange": "0",
 "@category": "movementbuff",
 "@uitype": "movement",
 "@assessment": "positive",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_MOVESPEED_MAXLOAD_INCREASED",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "neutral",
 "buffovertime": [
  {
   "@type": "movespeedbonus",
   "@value": "0.5",
   "@target": "self",
   "@time": "10"
  },
  {
   "@type": "maxloadbonus",
   "@target": "self",
   "@value": "2",
   "@time": "10"
  }
 ],
 "applyeffectoneventactive": {
  "@event": "ReceiveEnemyDamage",
  "@target": "self",
  "@applyeffecttarget": "self",
  "@spell": "PAINSPRINT_EFFECT",
  "@count": "3",
  "@time": "10"
 },
 "pulsingspell": {
  "@spell": "GATHERSHOES_DROPCRYSTAL",
  "@target": "self",
  "@interval": "0.5",
  "@initialinterval": "0",
  "@count": "21"
 },
 "spelleffectfx": {}
}

Abilities