Colpo eroicoActive
HEROICSTRIKE2
Scatti verso il nemico bersaglio, infliggendo 173 danni fisici.
Aumenta la Velocità di movimento del 20% per 3.5s.
Ti applica una Carica eroica.
Ogni Carica eroica aumenta la tua Velocità degli attacchi automatici del 12% per 6s (si accumula fino a 3 volte).
Stats
| Energy cost | 4 |
|---|---|
| Cooldown | 3 s |
| Cast time | Instant |
| Range | 3.5 m |
| Target | Enemy |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Spadone dell'anzianoClaymore dell'anzianoDoppie spade dell'anzianoLama di Clarent dell'anzianoSpada affettatrice dell'anzianoEsecutrici doppie dell'anzianoCreatrice di re dell'anzianoLama dell'Infinito dell'anziano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HEROICSTRIKE2_EFFECT.directattributechange[0].change | -77.81 | ×2.220 | 173 |
| {1} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value | 0.2 | — | 20% |
| {2} | $HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time | 3.5 | — | 3.5s |
| {3} | $HEROIC_STACK.buffovertime[0].value | 0.12 | — | 12% |
| {4} | $HEROIC_STACK.buffovertime[0].time | 6 | — | 6s |
| {5} | $HEROIC_STACK.maxcharges | 3 | — | 3 |
Ability definition
{
"@uniquename": "HEROICSTRIKE2",
"@target": "enemy",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "3",
"@energyusage": "2",
"@castrange": "3.5",
"@uitype": "buff",
"@category": "damage",
"@showrange": "true",
"@maxcharges": "3",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HEROICSTRIKE2_EFFECT.directattributechange[0].change$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].value$"
},
{
"@tag": "$$HEROICSTRIKE2_MOVESPEED_BUFF.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].value$"
},
{
"@tag": "$$HEROIC_STACK.buffovertime[0].time$"
},
{
"@tag": "$$HEROIC_STACK.maxcharges$"
}
]
}
},
"dash": {
"@animID": "cast_charge",
"@ruleset": "timebasedondistance",
"@movespeed": "20",
"@endpositionoffset": "-2",
"@endeffecttarget": "moving",
"@standtime": "0.20",
"IfOwnLoadPercent": {
"@op": "less",
"@value": "150"
}
},
"pulsingspell": {
"@spell": "HEROICSTRIKE2_EFFECT",
"@target": "enemy",
"@initialinterval": "0.30",
"@interval": "1",
"@count": "1"
}
}