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All Things Albion
Lompatan Lengkung

Lompatan LengkungActive

VAULT_ATTACK

Melompat Lengkung ke arah posisi target, menjadi kebal terhadap semua efek Kontrol Kerumunan dan damage hingga benturan.
Memberikan 410 damage fisik dalam 5m radius saat berbenturan.
Melempar semua musuh yang terkena serangan ke udara selama 0.7s.

Stats

Energy cost38
Cooldown15 s
Cast time0.6 s
Range13 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tongkat Pemukul Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $VAULT_ATTACK_EFFECT.directattributechange[0].change -161 ×2.544 410
{1} nop[0].effectarearadius 5 5m
{2} $VAULT_ATTACK_KNOCKBACK.knockback[0].duration 0.7 0.7s

Ability definition

{
 "@uniquename": "VAULT_ATTACK",
 "@target": "ground",
 "@castingtime": "0.6",
 "@recastdelay": "15",
 "@energyusage": "15",
 "@castrange": "13",
 "@hitdelay": "0",
 "@standtime": "0",
 "@category": "instant",
 "@uitype": "crowdcontrol",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@ForcedMovementCastAnimMode": "PlayCastEndAnim",
 "@interruptiblebyspell": "false",
 "@hidespelleffecticon": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "nop": {
  "@target": "ground",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "invincibility": {
  "@target": "self",
  "@time": "0.5"
 },
 "cceffectimmunity": [
  {
   "@target": "self",
   "@type": "stun",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "root",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "silence",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "slow",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "forcedmovement",
   "@time": "0.5"
  },
  {
   "@target": "self",
   "@type": "transformationcc",
   "@time": "0.5"
  }
 ],
 "dash": {
  "@movespeed": "50",
  "@ruleset": "constanttime",
  "@standtime": "0.25",
  "@endpositionoffset": "-3",
  "@scaleAnim": "true",
  "@animID": "pole_vault_jump",
  "@endeffect": "VAULT_ATTACK_AREA"
 }
}

Abilities