PengorbananActive
SACRIFICE_HEAL
Mengorbankan diri Anda untuk sekutu yang ditargetkan (tidak dapat dilemparkan ke diri sendiri), menyembuhkan target sebanyak 25% dari HP Maks mereka.
Mengambil -15% dari HP Maks sebagai true damage.
Stats
| Cooldown | 50 s |
|---|---|
| Cast time | Instant |
| Range | 9 m |
| Target | Ally |
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SACRIFICE_HEAL_EFFECT.directattributechange[1].change | 0.25 | — | 25% |
| {1} | $SACRIFICE_HEAL_EFFECT.directattributechange[0].change | -0.15 | — | -15% |
Ability definition
{
"@uniquename": "SACRIFICE_HEAL",
"@target": "friendotherplayers",
"@castingtime": "0.0",
"@hitdelay": "0.0",
"@standtime": "0.0",
"@disruptionfactor": "1",
"@recastdelay": "50",
"@energyusage": "0",
"@castrange": "9",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "ally",
"applyspell": {
"@spell": "SACRIFICE_HEAL_EFFECT",
"@target": "friendall"
},
"projectile": {
"@flyspeed": "22",
"@startsocket": "head",
"@hitsocket": "damage"
}
}