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All Things Albion
Pecahan Es

Pecahan EsActive

ICESHARD

Menjatuhkan pecahan es ke posisi target, meledak dalam radius 3m saat benturan.
Memberikan 318 damage sihir (saat melawan pemain) / 220 damage sihir (saat melawan mob) untuk semua musuh yang terkena serangan.

Stats

Energy cost12
Cast time1.2 s
Range14 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tongkat Beku TetuaTongkat Beku Besar TetuaTongkat Glasial TetuaTongkat Embun Beku TetuaTongkat Es TetuaPrisma Lapisan Es TetuaTongkat Arktik TetuaRaungdingin Tetua

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange.effectarearadius 3 3m
{1} directattributechange[0].change -130 ×2.449 318
{2} directattributechange[1].change -90 ×2.449 220

Ability definition

{
 "@uniquename": "ICESHARD",
 "@target": "ground",
 "@castupperbodyblendtime": "0.005",
 "@category": "crowdcontrol",
 "@castingtime": "1.2",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "5",
 "@castrange": "14",
 "@uitype": "damage",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@showrange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "attarget",
  "@visible": "true",
  "area": {
   "shape": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "3"
     }
    }
   },
   "fill": {
    "node": {
     "@angle": "0",
     "@distance": "0",
     "circle": {
      "@radius": "0-3"
     }
    }
   }
  }
 },
 "directattributechange": [
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-130.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "player"
   }
  },
  {
   "@target": "enemy",
   "@attribute": "health",
   "@change": "-90.00",
   "@effecttype": "magic",
   "@effectarearadius": "3",
   "@showarearadius": "true",
   "@targetcountvaluebonusfactor": "0.08",
   "IfTargetType": {
    "@type": "mob"
   }
  }
 ]
}

Abilities