Perisai DaruratActive
EMERGENCY_SHIELD
Menyediakan Perisai Darurat untuk hingga 10 sekutu dalam radius 5m di sekitarmu, menyerap damage (sebelum resistansi) berdasarkan pada HP mereka saat ini untuk 4s berikutnya.
Membersihkan semua efek kecuali efek damage seiring waktu.
HP: di bawah 40% | di atas 40%
Perisai: 661 | 441
Stats
| Cooldown | 30 s |
|---|---|
| Cast time | Instant |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Topi Pemanen TetuaTopi Nelayan TetuaTopi Pengulit TetuaTopi Penambang TetuaTopi Penggali TetuaTopi Penebang TetuaHelm Penjaga Tetua
Granted by(7)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $EMERGENCY_SHIELD_BIG.damageshield[0].maxeffectareatargets | 10 | — | 10 |
| {1} | $EMERGENCY_SHIELD_BIG.damageshield[0].effectarearadius | 5 | — | 5m |
| {2} | $EMERGENCY_SHIELD_BIG.damageshield[0].time | 4 | — | 4s |
| {3} | $EMERGENCY_SHIELD_BIG.damageshield[0].damageabsorbed | 300 | ×2.204 | 661 |
| {4} | $EMERGENCY_SHIELD_SMALL.damageshield[0].damageabsorbed | 200 | ×2.204 | 441 |
Ability definition
{
"@uniquename": "EMERGENCY_SHIELD",
"@target": "self",
"@keepmovingaftercast": "true",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "0",
"@castrange": "0",
"@uitype": "heal",
"@category": "buff_damageshield",
"@assessment": "positive",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_EMERGENCY_SHIELD_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"removeactiveeffects": {
"@category": "damage",
"@target": "friendall",
"@effectarearadius": "5",
"@maxeffectareatargets": "10"
},
"applyspell": [
{
"@spell": "EMERGENCY_SHIELD_SMALL",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "greater",
"@value": "0.4"
}
},
{
"@spell": "EMERGENCY_SHIELD_BIG",
"@target": "friendall",
"IfTargetHealthPercentage": {
"@op": "lessOrEqual",
"@value": "0.4"
}
}
]
}