This site is in early development. Sections are still being written and figures may change.

All Things Albion
Pedang Fatal

Pedang FatalActive

COMBATSTAFF_SLASH

Melemparkan versi jahat dari senjatamu ke posisi yang ditargetkan, yang mendarat dan berputar dalam 5m radius selama 3s.
Memberikan 812 damage fisik dalam 3s.
Menghancurkan setiap perisai damage aktif pada semua musuh yang terkena dan mencegah perisai damage baru dari dapat diterapkan.
Mengurangi semua damage yang mereka hasilkan sebesar -40% (vs pemain) / -10% (vs mob) setiap 1.25s (bertumpuk hingga 3 kali).
Debuff bertahan selama 5s setelah meninggalkan radiusnya.

Stats

Energy cost47
Cooldown26.8 s
Cast timeInstant
Range15 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Tongkat Biksu Hitam Tetua

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start 5 5m
{1} $COMBATSTAFF_SLASH.spelleffectarea[0].time 3 3s
{2} $COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange -240 ×3.384 812
{3} $COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value -0.4 -40%
{4} $COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value -0.1 -10%
{5} $COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval 1.25 1.25s
{6} $COMBATSTAFF_SLASH_EFFECT.maxcharges 3 3
{7} $COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time 5 5s

Ability definition

{
 "@uniquename": "COMBATSTAFF_SLASH",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castrange": "15",
 "@category": "instant",
 "@castingtime": "0",
 "@hitdelay": "0.32",
 "@standtime": "0.4",
 "@disruptionfactor": "0.0",
 "@recastdelay": "26.8",
 "@itempowerrecastdelaymodifier": "-0.4",
 "@energyusage": "14",
 "@uitype": "debuff",
 "@hidespelleffecticon": "true",
 "@showrange": "true",
 "@adjustgroundtargettorange": "true",
 "@requireslineofsight": "false",
 "@interruptiblebyspell": "false",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "@controllerselfcastable": "true",
 "locareferences": {
  "description": {
   "locareference": [
    {
     "@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].circle[0].radius_start$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH.spelleffectarea[0].time$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_PULSE.attributechangeovertime[0].totalchange$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[1].value$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[5].value$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_PULSE.pulsingspell[0].interval$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.maxcharges$"
    },
    {
     "@tag": "$$COMBATSTAFF_SLASH_EFFECT.buffovertime[0].time$"
    }
   ]
  }
 },
 "nop": {
  "@target": "self",
  "@effectarearadius": "5",
  "@showarearadius": "true"
 },
 "projectile": {
  "@flyspeed": "35",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage",
  "@timeoffset": "0.1"
 },
 "spelleffectarea": {
  "@time": "3",
  "@effect": "COMBATSTAFF_SLASH_PULSE",
  "@target": "enemy",
  "@position": "attarget",
  "@removeonleave": "true",
  "@visible": "true",
  "area": {
   "shape": {
    "circle": {
     "@radius": "5"
    }
   }
  }
 }
}

Abilities