Tremblement sismiqueActive
HAMMER_TREMOR
Frappez le sol avec votre marteau plusieurs fois à la position ciblée, infligeant des dégâts physiques en canalisant pendant 1.6s.
Les dégâts et le rayon de la compétence dépendent de la durée de la canalisation.
Durée de la canalisation : 0.4s | 0.8s | 1.6s
Dégâts : 260 | 260 | 546
Rayon : 3m | 3m | 5m
Stats
| Energy cost | 44 |
|---|---|
| Cooldown | 10 s |
| Cast time | Instant |
| Range | 1–3 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Marteau du sageGrand marteau du sageBec de corbin du sageMartel-tombe du sageMarteaux forgés du sageGardien du bosquet du sageMain de justice du sageMarteau de Foudre du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $HAMMER_TREMOR.channeling[0].totalduration | 1.6 | — | 1.6s |
| {1} | $HAMMER_TREMOR.dummy[0].time | 0.4 | — | 0.4s |
| {2} | $HAMMER_TREMOR.dummy[1].time | 0.8 | — | 0.8s |
| {3} | $HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change | -88 | ×2.952 | 260 |
| {4} | $HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change | -185 | ×2.952 | 546 |
| {5} | $HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius | 3 | — | 3m |
| {6} | $HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius | 5 | — | 5m |
Ability definition
{
"@uniquename": "HAMMER_TREMOR",
"@target": "ground",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0",
"@recastdelay": "10",
"@energyusage": "15",
"@castrangemin": "1",
"@castrange": "3",
"@adjustgroundtargettorange": "true",
"@uitype": "damage",
"@category": "damage",
"@keepmovingaftercast": "false",
"@statblock": "@SPELLS_CHANNELING_STATBLOCK_V2",
"@showrange": "true",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"dummy": [
{
"@target": "ground",
"@time": "0.4",
"@effectarearadius": "3",
"@showarearadius": "true"
},
{
"@target": "ground",
"@time": "0.8"
}
],
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$$HAMMER_TREMOR.channeling[0].totalduration$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[0].time$"
},
{
"@tag": "$$HAMMER_TREMOR.dummy[1].time$"
},
{
"@tag": "$$HAMMER_TREMOR_SMALL_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR_LARGE_HIT.directattributechange[0].change$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[0].effectarearadius$"
},
{
"@tag": "$$HAMMER_TREMOR.channeling[0].applyspell[1].effectarearadius$"
}
]
},
"statblock": {
"locareference": [
{
"@tag": "$energyusage$"
},
{
"@tag": "$castingtime$"
},
{
"@tag": "$channeling[0].totalduration$"
},
{
"@tag": "$castrange$"
},
{
"@tag": "$recastdelay$"
}
]
}
},
"channelingspell": {
"@initialeffectinterval": "0.4",
"@effectinterval": "0.2",
"@energyusage": "0",
"@effectcount": "7",
"@allowcancel": "true",
"@standtime": "0",
"@disruptionfactor": "0",
"applyspell": [
{
"@spell": "HAMMER_TREMOR_SMALL_HIT",
"@target": "enemy",
"@effectarearadius": "3",
"or": {
"IfChannelTick": [
{
"@op": "equals",
"@value": "1"
},
{
"@op": "equals",
"@value": "3"
}
]
}
},
{
"@spell": "HAMMER_TREMOR_LARGE_HIT",
"@target": "enemy",
"@effectarearadius": "5",
"IfChannelTick": {
"@op": "equals",
"@value": "7"
}
}
]
}
}