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All Things Albion
Carreau de feu

Carreau de feuActive

FIRESTAFFBOLT2

Envoyez un carreau de feu sur la cible ennemie, infligeant 193 dégâts magiques.
Embrase l'ennemi, infligeant 50 dégâts magiques pendant 4s (Cumulable jusqu'à 5 fois).

Stats

Energy cost9
Cast time0.8 s
Range13 m
TargetEnemy

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bâton de feu du sageColère de VendettaBâton infernal du sageBâton braisier du sageBâton sulfureux du sageBâton ardent du sageAria de l'aube du sageBâton de Marcheflammes du Sage

Granted by(8)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} directattributechange[0].change -62 ×3.107 193
{1} attributechangeovertime[0].totalchange -16 ×3.107 50
{2} attributechangeovertime[0].time 4 4s
{3} maxcharges 5 5

Ability definition

{
 "@uniquename": "FIRESTAFFBOLT2",
 "@target": "enemy",
 "@castingtime": "0.8",
 "@keepmovingaftercast": "false",
 "@hitdelay": "0.12",
 "@standtime": "0",
 "@disruptionfactor": "1",
 "@recastdelay": "0",
 "@energyusage": "3",
 "@castrange": "13",
 "@uitype": "damage",
 "@category": "damage",
 "@animIgnoreHitDelay": "true",
 "@maxcharges": "5",
 "@showrange": "true",
 "@assessment": "negative",
 "@maxstack": "3",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@spelleffectlocatag": "@SPELLS_STATUS_DOT_MAGICAL",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "directattributechange": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-62.00",
  "@effecttype": "magic"
 },
 "attributechangeovertime": {
  "@target": "enemy",
  "@attribute": "health",
  "@change": "-4",
  "@count": "4",
  "@initialinterval": "0.3",
  "@interval": "1",
  "@effecttype": "magic"
 },
 "projectile": {
  "@flyspeed": "85",
  "@startsocket": "mainhandprojectile",
  "@hitsocket": "damage"
 },
 "projectileoverride": {
  "weapon": {
   "@id": "magicstaff2h",
   "projectile": {
    "@flyspeed": "65",
    "@startsocket": "offhandprojectile",
    "@hitsocket": "damage"
   }
  }
 },
 "spelleffectfx": {
  "@constraintpreset": "pointconstraint"
 }
}

Abilities