Vague de feuActive
FIRECONE
Relâchez un cône de feu devant vous, enflammant tous les ennemis touchés et infligeant 369 dégâts magique pendant 5s.
Les ennemis déjà affectés par Carreau de feu, Champ brûlant ou Flamme brûlante subissent 149 dégâts magiques supplémentaires.
Repousse tous les ennemis touchés de 4.7m.
Stats
| Energy cost | 26 |
|---|---|
| Cooldown | 12 s |
| Cast time | Instant |
| Range | 12 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Colère de VendettaBâton infernal du sageBâton de feu du sageBâton braisier du sageBâton sulfureux du sageBâton ardent du sageAria de l'aube du sageBâton de Marcheflammes du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $FIRECONE_EFFECT.attributechangeovertime[0].totalchange | -173 | ×2.132 | 369 |
| {1} | $FIRECONE_EFFECT.attributechangeovertime[0].totalduration | 5 | — | 5s |
| {2} | $FIRECONE_EFFECT.directattributechange[0].change | -70 | ×2.132 | 149 |
| {3} | $FIRECONE_KNOCKBACK.knockback[0].distance | 4 | ×1.175 | 4.7m |
Ability definition
{
"@uniquename": "FIRECONE",
"@target": "ground",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0",
"@hitdelay": "0",
"@standtime": "0.6",
"@disruptionfactor": "1",
"@recastdelay": "12",
"@energyusage": "12",
"@castrange": "12",
"@uitype": "damage",
"@showrange": "false",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_TEST_FIRECONE_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@time": "1",
"@effect": "FIRECONE_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@visible": "false",
"@skillshotindicatormax": "12",
"@skillshotindicatormin": "12",
"@applyeffectonlyoncepertarget": "true",
"area": {
"shape": {
"node": {
"@angle": "A 0:-40;0.5:40",
"@distance": "0",
"arc": {
"@angle": "A 0:45;0.6:45;0.61:0",
"@innerradius": "1",
"@outerradius": "12"
}
}
}
}
}
}