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All Things Albion
Âme angoissée

Âme angoisséeActive

CURSED_WALL

Envoyez une âme angoissée dans la direction ciblée, traversant tous les ennemis.
Inflige 505 dégâts magiques.
Tout ennemi touché sera effrayé pendant une durée basée sur la quantité de charges de malédiction infâme sur lui.

Charges : 0 | 1| 2 | 3 | 4
Durée de la peur : 1.25s | 1.5s | 1.75s | 2s | 2.25s

Consomme jusqu'à 2 charges de Malédiction infâme sur l'ennemi.

Stats

Energy cost60
Cooldown25 s
Cast timeInstant
Range22 m
TargetGround

Numbers shown for

Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.

Bâton démoniaque du sage

Granted by(1)

Advanced view

Where each number comes from, and the arithmetic behind it. How this works

# Source Base Progression Result
{0} $CURSED_WALL_EFFECT.directattributechange[0].change -160 ×3.153 505
{1} $CURSED_WALL_FEAR_EFFECT.forcedmovement[0].time 1.25 1.25s
{2} $CURSED_WALL_FEAR_EFFECT.forcedmovement[1].time 1.5 1.5s
{3} $CURSED_WALL_FEAR_EFFECT.forcedmovement[2].time 1.75 1.75s
{4} $CURSED_WALL_FEAR_EFFECT.forcedmovement[3].time 2 2s
{5} $CURSED_WALL_FEAR_EFFECT.forcedmovement[4].time 2.25 2.25s

Ability definition

{
 "@uniquename": "CURSED_WALL",
 "@target": "ground",
 "@keepmovingaftercast": "false",
 "@castingtime": "0",
 "@hitdelay": "0",
 "@standtime": "0.2",
 "@disruptionfactor": "0.7",
 "@recastdelay": "25",
 "@energyusage": "19",
 "@castrange": "22",
 "@uitype": "debuff",
 "@category": "debuff",
 "@assessment": "negative",
 "@adjustgroundtargettorange": "true",
 "@statblock": "@SPELLS_STANDARD_STATBLOCK",
 "@animIgnoreHitDelay": "true",
 "@autoattackcooldownaftercasting": "Trigger",
 "@controllerpreferredtarget": "enemy",
 "spellindicationarea": {
  "@target": "enemy",
  "@position": "atcaster",
  "@visible": "true",
  "area": {
   "shape": {
    "rectangle": {
     "@width": "6",
     "@height": "4.5"
    }
   },
   "fill": {
    "rectangle": {
     "@width": "6",
     "@height": "0-4.5"
    }
   }
  }
 },
 "spelleffectarea": {
  "@effect": "CURSED_WALL_EFFECT",
  "@position": "atcaster",
  "@rotation": "casterrotation",
  "@time": "2.6",
  "@target": "enemy",
  "@removeonleave": "false",
  "@visible": "false",
  "@applyeffectonlyoncepertarget": "true",
  "@skillshotindicatormin": "22",
  "@skillshotindicatormax": "22",
  "area": {
   "shape": {
    "node": {
     "@distance": "A 0:0;2.5:20.5",
     "rectangle": {
      "@width": "6",
      "@height": "4.5"
     }
    }
   }
  }
 }
}

Abilities