Chausse-trappeActive
CALTROPS
Lancez un piège d'un rayon de 2m à la position ciblée, qui dure 12s.
Le premier ennemi à marcher dessus l'active, ralentissant tous les ennemis dans un rayon de 3m de -30% pendant 3s.
Inflige 71 dégâts physiques.
Si le piège s'active, votre vitesse de déplacement est augmentée de 30% pendant 3s.
Stats
| Energy cost | 8 |
|---|---|
| Cooldown | 5 s |
| Cast time | Instant |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Arbalète du sageArbalète lourde du sageArbalète légère du sageArbalète à répétition des larmes du sageLanceurs de foudre du sageArc de siège du sageMatrice d'énergie du sageDésintégrateurs de Lumière du Sage
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | spelleffectarea[0].circle[0].radius_start | 2 | — | 2m |
| {1} | spelleffectarea[0].time | 12 | — | 12s |
| {2} | $CALTROPS_EFFECT.buffovertime[0].effectarearadius | 3 | — | 3m |
| {3} | $CALTROPS_EFFECT.buffovertime[0].value | -0.3 | — | -30% |
| {4} | $CALTROPS_EFFECT.buffovertime[0].time | 3 | — | 3s |
| {5} | $CALTROPS_EFFECT.directattributechange[0].change | -34 | ×2.090 | 71 |
| {6} | $CALTROPS_BUFF.buffovertime[0].value | 0.3 | — | 30% |
| {7} | $CALTROPS_BUFF.buffovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "CALTROPS",
"@target": "ground",
"@keepmovingaftercast": "false",
"@castingtime": "0",
"@hitdelay": "0.25",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "5",
"@energyusage": "4",
"@castrange": "13",
"@uitype": "crowdcontrol",
"@category": "crowdcontrol",
"@showrange": "true",
"@assessment": "negative",
"@unlockedtoequip": "false",
"@adjustgroundtargettorange": "true",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@descriptionlocatag": "@SPELLS_CALTROPS_TEST_DESC",
"@autoattackcooldownaftercasting": "Trigger",
"@requireslineofsight": "false",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"nop": {
"@effectarearadius": "2",
"@showarearadius": "true",
"@target": "self"
},
"spelleffectarea": {
"@effect": "CALTROPS_EFFECT",
"@time": "12",
"@target": "all",
"@maxeffectareatargets": "1",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@deletewhenmaxtargetshit": "true",
"@visible": "true",
"@areatag": "hostilegroundeffectarea",
"area": {
"shape": {
"circle": {
"@radius": "2"
}
}
}
},
"projectile": {
"@flyspeed": "30",
"@startsocket": "mainhandprojectile",
"@hitsocket": "damage",
"@timeoffset": "0.4"
}
}