Flot sans-âmeActive
BLADE_AREA
Plantez vos lames dans le sol pour relâcher des vagues magiques dans un rayon de 8.5m (ne peut pas être interrompu).
Réduit la santé actuelle et maximale de tous les ennemis touchés de -10% pendant 7s.
Inflige des dégâts magiques selon le nombre de charges héroïques sur vous.
Charges Héroïques : 0 | 1 | 2 | 3
Dégâts : 368 | 589 | 875 | 1239
Consomme toutes vos charges héroïques.
Stats
| Energy cost | 85 |
|---|---|
| Cooldown | 30 s |
| Cast time | 0.9 s |
| Target | Self |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Granted by(1)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | nop[0].effectarearadius | 8.5 | — | 8.5m |
| {1} | $BLADE_AREA_DEBUFF.buffovertime[0].value | -0.1 | — | -10% |
| {2} | $BLADE_AREA_DEBUFF.buffovertime[0].time | 7 | — | 7s |
| {3} | $BLADE_AREA_EFFECT0.directattributechange[0].change | -95 | ×3.873 | 368 |
| {4} | $BLADE_AREA_EFFECT1.directattributechange[0].change | -152 | ×3.873 | 589 |
| {5} | $BLADE_AREA_EFFECT2.directattributechange[0].change | -226 | ×3.873 | 875 |
| {6} | $BLADE_AREA_EFFECT3.directattributechange[0].change | -320 | ×3.873 | 1239 |
Ability definition
{
"@uniquename": "BLADE_AREA",
"@target": "self",
"@keepmovingaftercast": "false",
"@category": "damage",
"@castingtime": "0.9",
"@hitdelay": "0",
"@standtime": "0.7",
"@disruptionfactor": "1",
"@recastdelay": "30",
"@energyusage": "22",
"@castrange": "0",
"@uitype": "damage",
"@maxstack": "1",
"@assessment": "negative",
"@adjustgroundtargettorange": "true",
"@interruptiblebyspell": "false",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "neutral",
"nop": {
"@target": "self",
"@effectarearadius": "8.5"
},
"spelleffectarea": {
"@visible": "true",
"@time": "0.7",
"@effect": "BLADE_AREA_EFFECT",
"@target": "enemy",
"@removeonleave": "false",
"@applyeffectonlyoncepertarget": "true",
"@position": "atcaster",
"area": {
"shape": {
"node": [
{
"@angle": "353",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "26",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "58",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "91",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "124",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "157",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "189",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "222",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "255",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "288",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
},
{
"@angle": "320",
"@distance": "3",
"rectangle": {
"@width": "1.2",
"@height": "AS 0:4; 0.65:12"
}
}
]
}
}
},
"applyspell": {
"@spell": "BLADE_AREA_END",
"@target": "self"
}
}