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SMITE_AOE
Ataca a los enemigos que se encuentren en la posición señalada e inflígeles 290 de daño mágico en un radio de 2.5m.
La próxima vez que cualquiera de los enemigos golpeados reciba daño directo dentro de los próximos 3s, recibirá 81 de daño mágico adicional.
Si golpeas al menos a un enemigo, el tiempo de espera de esta habilidad se reducirá en 50%.
Stats
| Energy cost | 9 |
|---|---|
| Cooldown | 3 s |
| Cast time | 0.5 s |
| Range | 13 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Bastón sagrado del ancianoBastón divino del ancianoGran bastón sagrado del ancianoBastón de toque de vida del ancianoBastón caído del ancianoBastón de redención del ancianoBastón exaltado del ancianoSantificador del anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | directattributechange[0].change | -136 | ×2.132 | 290 |
| {1} | directattributechange[0].effectarearadius | 2.5 | — | 2.5m |
| {2} | $SMITE_AOE_MARK.applyeffectoneventactive[0].time | 3 | — | 3s |
| {3} | $SMITE_AOE_MARK_DAMAGE.directattributechange[0].change | -38 | ×2.132 | 81 |
| {4} | $SMITE_AOE_COOLDOWN_REDUCTION.resetcooldowns[0].amount | 0.5 | — | 50% |
Ability definition
{
"@uniquename": "SMITE_AOE",
"@adjustgroundtargettorange": "true",
"@target": "ground",
"@castingtime": "0.5",
"@keepmovingaftercast": "false",
"@energyusage": "4",
"@recastdelay": "3",
"@castrange": "13",
"@hitdelay": "0.25",
"@standtime": "0",
"@uitype": "damage",
"@category": "damage",
"@showrange": "true",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@namelocatag": "@SPELLS_SMITE2",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"@controllerselfcastable": "true",
"spellindicationarea": {
"@target": "enemy",
"@position": "attarget",
"@visible": "true",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "2.5"
}
}
},
"fill": {
"node": {
"@angle": "0",
"@distance": "0",
"circle": {
"@radius": "0-2.5"
}
}
}
}
},
"directattributechange": {
"@target": "enemy",
"@change": "-136",
"@attribute": "health",
"@effectarearadius": "2.5",
"@targetcountvaluebonusfactor": "0.08",
"@showarearadius": "true",
"Event": {
"@type": "onSuccessfullHit",
"Spell": {
"@name": "SMITE_AOE_COOLDOWN_REDUCTION",
"@target": "Caster"
}
}
},
"applyspell": {
"@target": "enemy",
"@spell": "SMITE_AOE_MARK",
"@effectarearadius": "2.5"
},
"locareferences": {
"description": {
"locareference": [
{
"@tag": "$directattributechange[0].change$"
},
{
"@tag": "$directattributechange[0].effectarearadius"
},
{
"@tag": "$$SMITE_AOE_MARK.applyeffectoneventactive[0].time$"
},
{
"@tag": "$$SMITE_AOE_MARK_DAMAGE.directattributechange[0].change$"
},
{
"@tag": "$$SMITE_AOE_COOLDOWN_REDUCTION.resetcooldowns[0].amount$"
}
]
}
}
}