Llamarada furiosaActive
SKILLSHOT_FIREBALL
Lanza una llamarada en la dirección señalada que explota al impactar con el enemigo.
Inflige 542 de daño mágico en un radio de 5m.
Incendia a todos los enemigos golpeados por la explosión e inflige 170 de daño mágico durante 3s.
Stats
| Energy cost | 42 |
|---|---|
| Cooldown | 20 s |
| Cast time | 0.4 s |
| Range | 22 m |
| Target | Ground |
Numbers shown for
Ability damage and healing scale with the weapon carrying them; a sword multiplies them by more than a bow. Select a weapon for its figures.
Ira de VendettaBastón infernal del ancianoBastón ígneo del ancianoBastón de fuego incontrolable del ancianoBastón de azufre del ancianoBastón flamígero del ancianoCanción del despertar del ancianoBastón de Caminallamas del Anciano
Granted by(8)
Advanced view
Where each number comes from, and the arithmetic behind it. How this works
| # | Source | Base | Progression | Result |
|---|---|---|---|---|
| {0} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].change | -205 | ×2.645 | 542 |
| {1} | $SKILLSHOT_FIREBALL_EFFECT.directattributechange[0].effectarearadius | 5 | — | 5m |
| {2} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].totalchange | -64.2 | ×2.645 | 170 |
| {3} | $SKILLSHOT_FIREBALL_EFFECT.attributechangeovertime[0].time | 3 | — | 3s |
Ability definition
{
"@uniquename": "SKILLSHOT_FIREBALL",
"@target": "ground",
"@castingtime": "0.4",
"@keepmovingaftercast": "false",
"@hitdelay": "0",
"@standtime": "0.2",
"@disruptionfactor": "1",
"@recastdelay": "20",
"@energyusage": "16",
"@castrange": "22",
"@uitype": "damage",
"@category": "damage",
"@showrange": "false",
"@adjustgroundtargettorange": "true",
"@unlockedtoequip": "false",
"@assessment": "negative",
"@statblock": "@SPELLS_STANDARD_STATBLOCK",
"@autoattackcooldownaftercasting": "Trigger",
"@controllerpreferredtarget": "enemy",
"spelleffectarea": {
"@visible": "false",
"@time": "1",
"@effect": "SKILLSHOT_FIREBALL_FX",
"@target": "enemy",
"@removeonleave": "false",
"@position": "atcaster",
"@rotation": "castdirection",
"@maxeffectareatargets": "1",
"@deletewhenmaxtargetshit": "true",
"@skillshotindicatormax": "22",
"@skillshotindicatormin": "22",
"area": {
"shape": {
"node": {
"@angle": "0",
"@distance": "A 0:2.5;0.9:21",
"rectangle": {
"@width": "2.5",
"@height": "3.5"
}
}
}
}
}
}